There are 2 particles systems, 2D and 3D. The 3D version uses Trenki fixed float and vector math lib.
In the archive, you will see the 2 versions with GP2X and Windows binary, sources codes + samples.
With 2500 particles:
– 3D system : 20 FPS
– 2D system : 60 FPS
Source
This article is over 2 years old — the linked page may have changed, moved, or been taken over since then.