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The idea is this: Using Tetris-like blocks, fill in a square. To move the pieces around, use the joystick and to place one, use fire. To start over again, press the reset switch.
![](/wp-content/uploads/2013/10/20131023_mimpy_(build_3)_(a2600_game).png)
Release notes:
Added two new puzzles, #2 and #3, to get to them, at the title screen, press the select switch.
http://www.atariage.com/forums/index.php?showtopic=138400
Added Feb 2, 2009, Under:
iOS
ZXing (pronounced “zebra crossing”) is an open-source, multi-format 1D/2D barcode image processing library implemented in Java. Goal is to use the built-in camera on mobile phones to photograph and decode barcodes on the device, without communicating with a server.
This library is divided into several components of interest:
core: core decoding library, and the main component of the entire project
javame: JavaME client
javase: J2SE-specific client code
android: Android client (1.0 SDK)
androidtest: Android test app (1.0 SDK)
rim: RIM/Blackberry-specific client build
iphone: iPhone client + port to Objective C / C++ (QR code only)
zxingorg: The source behind zxing.org/w
bug: Client for BugLabs’s BUG
http://code.google.com/p/zxing/
ZXing (pronounced “zebra crossing”) is an open-source, multi-format 1D/2D barcode image processing library implemented in Java. Goal is to use the built-in camera on mobile phones to photograph and decode barcodes on the device, without communicating with a server.
This library is divided into several components of interest:
core: core decoding library, and the main component of the entire project
javame: JavaME client
javase: J2SE-specific client code
android: Android client (1.0 SDK)
androidtest: Android test app (1.0 SDK)
rim: RIM/Blackberry-specific client build
iphone: iPhone client + port to Objective C / C++ (QR code only)
zxingorg: The source behind zxing.org/w
bug: Client for BugLabs’s BUG
http://code.google.com/p/zxing/
Added Feb 2, 2009, Under:
J2ME
ZXing (pronounced “zebra crossing”) is an open-source, multi-format 1D/2D barcode image processing library implemented in Java. Goal is to use the built-in camera on mobile phones to photograph and decode barcodes on the device, without communicating with a server.
This library is divided into several components of interest:
core: core decoding library, and the main component of the entire project
javame: JavaME client
javase: J2SE-specific client code
android: Android client (1.0 SDK)
androidtest: Android test app (1.0 SDK)
rim: RIM/Blackberry-specific client build
iphone: iPhone client + port to Objective C / C++ (QR code only)
zxingorg: The source behind zxing.org/w
bug: Client for BugLabs’s BUG
http://code.google.com/p/zxing/
Android RPN Calculator is a RPN calculator for Android.
http://code.google.com/p/android-rpn-calculator/
Jouni Miettunen has released a new Symbian OS application.
Release notes:
I’ve been planning application localization for some time now, but it’s always felt like too much trouble. I knew in general how to do it, but the devil is in details.
The wonderful and very informatic (*) PyS60 Forum Nokia Discussion Board contained a link to “Mobile Web Server Tutorial for custom applications” describing how MWS supports localization. This was exactly how I would have done localization, if I had ever actually done it!
The MSW sample was a bit too high-level, so I decided to write some sample code including all the details. Here you are, hope you find it useful!
Please note that initial version contains only text localization, nothing else. Full application lozalication contains more things.
http://jouni.miettunen.googlepages.com/localizationtest
Paparazzi is a sensor game, where you have to help “Movie Star” avoid “paparazzis” as long as possible. You can do this by turning and tilting the mobile phone.
Changes:
Packaged as SIS with custom icon
Graphics from Silk Icons http://www.famfamfam.com
Works also without graphics, just in case
Tested with N82 (pyS60 1.4.5)
http://jouni.miettunen.googlepages.com/paparazzi
Boomshine2x is a relaxing game where the aim is to cause a chain reaction of explosions to complete each level.
![](/wp-content/uploads/2009/02/20090202_Boomshine2x_v1.1_(Wiz_Fenix_Game).png)
Features:
– 12 Levels
– Randomly Generated GFX Of Different Colours On Each Run
– Seven Different Game Modes
– Highscores
– Sound Effects And Music From The Original Game
http://archive.gp2xwiz.de/cgi-bin/cfiles.cgi?0,0,0,0,27,19
LEDA Legacy Software Loader is a program that integrates into M33 custom firmwares to let some old 1.00/1.50 homebrew to run. To avoid waste of memory, LEDA is only loaded when necessary. Current compatibility is unknown as is still in beta.
http://forums.qj.net/showthread.php?t=147169
Added Feb 2, 2009, Under:
J2ME
Hammock is a mock object framework for J2ME devices. It is used in conjunction with unit test frameworks like JMUnit and J2MEUnit. The framework includes mocks for many of the J2ME UI and I/O classes as well as a utility, HammockMaker, for generating mocks of other classes.
http://freshmeat.net/projects/hammock/
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