A new version of this music disk for the PS2, with many more songs and a few other small touches.http://ps2dev.org/kb.x?T=1143 Read more about AHX – Reloaded (PS2 misc)
Latest News
mATkEUpOn released another bugfix version of his game Smash GP. Changes:Character&arena loading improved. Now the game should not reboot any more, and load all sounds.Other minor changes likes mines sticking to ground or more detailed arena preview.http://www.gp32x.de/cgi-bin/cfiles.cgi?0,0,0,0,27,221 Read more about Smash GP v0.4c (GP32 Game)
Image provided by: gbadev.orgA remake of Lode Runner for the GBA has been released by Zapf Bandit.http://www.gbadev.org/ Read more about Lode Runner (GBA Game)
GP32 Homebrew Reviews has been updated with three new GP32 homebrew game reviews. Pogy's Adventure, Circus Linux and Mythic Chess v0.7.http://reviews.chemicalkungfu.de/ Read more about GP32 Homebrew Reviews (GP32 misc)
Image provided by: TorlusPanda Forth is a Forth implementation. After the GBA version, there is a GP32 version now.http://torlus.com/index.php?Gp32 Read more about Panda Forth for GP32 (GP32 misc)
Tuskenraider updated his Atari Lynx emulator for the GP32. As release notes it states:"bugfixes".http://www.pelle7.de/uml_index.php?open=emu Read more about Phandy v0.03f (Atari Lynx emu for GP32)
Franxis updated the GP32 port of MAME.Support for Williams games into a separate FXE file (mwilliams.fxe) (19 new romsets): blaster, bubbles, bubblesr, colony7, colony7a, defcmnd, defence, defender, joust, joustr, joustwr, lottofun, robotron, robotryo, sinista1, sinista2, sinistar, splat, stargate.Screen Correction fixes (Slap Fight, Tiger Heli, Twin Cobra...)Optimizations in sound library.Sound volume increased.Sound panning volume corrected.Minor optimizations.START+SELECT during game = Reset game (i.e. is needed to start Williams games)L+R in the selection menu = Reset GP32Fire with START button when screen is rotatedAnalog controls emulated (i.e. for Return of the Jedi)Second joystick emulated with joypadYM3812 emulator is always activated with sound ON. Removed option"Sound ON+YM3812".Palette Intensity Bit set to 0http://www.talfi.net/gp32_franxis/ Read more about MAME GP32 v1.1 (Arcade machine emu for GP32)
Image provided by: UnknownPhoenixRising and Lynx put a little keyboard demo together...http://www.dspassme.com/demos.shtml Read more about Text Keyboard (NDS Techdemo)
This is a reminder to the current PD Roms Coding Competition #3. The theme based compo is all around"shooters". There are lots of prizes and everyone who submits an entry will already recieve a small prize :)Now there are three weeks left, enough time to still start an entry!Allowed are: Gameboy Classic, Gameboy Color, Intellivision, Neo Geo Pocket Classic, Neo Geo Pocket Color, Odyssey 2, Wonderswan Classic, Wonderswan Color, Game Gear, NES, Master System, Pokemon Mini, Watara Supervision, Gameboy Advance, Megadrive, GP32, PC Engine, SNES, Dreamcast, Arcade Hardware (NeoGeo, NeoGeo CD, CPS1, Sega 32x).http://www.pdroms.de/pdrc3-rules.php Read more about PDRC #3 Reminder (misc)
Reesy updated Dr. MD to version 2. Changes:Rewrote sound rendering engine in order to make DAC emulation more accurate.Fixed FM timer emulation - they were running to slowly, this caused slow music in games such as Outrun.Added support for v1.0 save statesFixed pallet problems in Another World. I was masking the pallet data with #F000 rather than #0xF000.http://www.pdroms.de/file_details.php?fn=2509 Read more about Dr. MD v2.0 (Megadrive emu for GP32)