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Tänzer v2018.05.16 (WIP) (Genesis Game)

Mikael Tillander got the first draft of box art for his upcoming Genesis / Mega Drive game Tänzer. Quote: Finally got the cover art, made by Fergi Susetiyo. Playing around with box layouts for the game. It’s a first deraft, at least. 🙂 #megadrive #genesis #tänzer #gamedev

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NXEngine v2018.05.20 (Nintendo Switch misc)

NXEngine has been ported to Nintendo Switch by carstene1ns and is a reimplementation of the original Cave Story / Doukutsu Monogatari game engine, using its data files. The game itself is a pretty famous side-scrolling platformer from 2004. This release has nothing to do with Cave Story+ (published by Nicalis and being an actual, official Switch game). Thanks to Nintendomax … Read more

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Video: NES Programming #32 – The colors! The colors! (NES misc)

Michael Chiaramonte shows us more NES Programming. Quote: In this episode I got palette data exporting more or less how I wanted and was able to load meta-tile palettes manually into the PPU to see what they looked like on the emulator. I found that we’ve run into a problem because the screen is only 30 tiles high as opposed … Read more

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SecondBASIC v2018.05.06 (WIP) (Sega 32x misc)

SecondBASIC is Windows based BASIC compiler targeted for the Sega Genesis/Mega Drive. Based off of the BEX library created by Joseph Norman, SecondBASIC brings a familiarity to those who are familiar with BEX while adding some additional commands and built in tools to help aid in the development of your projects. Soon with Sega 32x support!

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