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PSP MOD Play v0.1 (PSP Application)
Rainer Sinsch has sent me another application for the PSP. This time it's a MOD player for the PSP. Release source of this application is PDRoms, so please give proper credits (proper credits means: mention at least pdroms along WITH a link).Installation notes (for PSP v1.5):Extract the memory-stick folder to your memory-stick as it is. If you want more mod files just put them into the mods folder located at the root of your memory-stick.Features:PSP-MODPlay plays all available MOD-files located at the /mods folder. Press"X"to cycle through them (no file browser yet). Everything will be played at stereo 44.1khz, including linear interpolation. Supported file types are all .MOD files: Sound-tracker, Star-tracker, Pro-tracker, etc - up to eightchannels.Please note that the included mod files where taken somewhere from the internet, respect the authors.Known bugs:mods folder is limited to 512 songs maxContact:Rainer Sinsch (rsinsch[at]t-online.de)http://www.pdroms.de/file_details.php?fn=2541 Read more about PSP MOD Play v0.1 (PSP Application)
Lua-Player v0.11 (PSP Application)
Shine has updated Lua-Player for the PSP. Lua is a scripting language, which allows easy coding of own games. Changes:v0.11(all changes for this version by Shine)Added System.md5sum and filelist.txt debug ouput on startup failure in boot.luachanged case sensitivity handling in boot.lua for problems with Windows 98now Image.createEmpty accepts 512x512 pixel sizesinternal image width and height needs not to be the same sizemax image size can be 512x512 now (larger are not allowed with GU blit)System.sioInit, sioWrite and sioRead implemented for serial port support (see http://www.luaplayer.org/sio/readme.html and http://nil.rpc1.org/psp/remote.html for information about the hardware interface)new Timer class and System.sleep functionfixed timezone bugmoved Starfield and SIO Echo example to Applicationshttp://www.luaplayer.org/ Read more about Lua-Player v0.11 (PSP Application)
PSPPhyton (02-10-2005) (PSP Application)
A port of Phyton (programming language) is in the works. It's a first version wiht bindings to the essential PSP APIs as well as part of the pspgu.Those interested may download the binaries; they come in two flavors, one with a debug screen to output some text to, and one graphical. Just install it as a regular homebrew, and upon launch the interpreter will start the 'script.py' file in the same directory as EBOOT.PBP. When the user quits through the 'home' button, the script gets a KeyboardInterrupt.http://fraca7.free.fr/blog/ Read more about PSPPhyton (02-10-2005) (PSP Application)