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FreeSCI (01-10-2008) (GP2x misc)

SCI, which Sierra referred to as both the “SCript Interpreter” and the “Sierra Creative Interpreter”, is a p-machine style virtual machine for executing platform-independant, object-oriented code. SCI was designed for 16 bit little endian computers, although there were later attempts to create 32 bit versions, LSCI, and SCI32. SCI was exclusively used by Sierra On-Line, Inc., to run its computer game series, with titles like Leisure Suit Larry 2-7, Space Quest 3-6, King’s Quest 4-6, Quest for Glory 1-4, and several others.

FreeSCI can decompress and load SCI0 resource files, load and link position-independant SCI scripts, execute SCI bytecode, display SCI0 pic, view, and cursor graphics, draw text according to information stored in the font resource, interpret SCI0 sound resources, and provide input events to the SCI bytecode. In short, it can run SCI0 games.

Thanks to Hooka for the E-Mail, informing us about this marvellous update of FreeSCI for GP2x.

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VOA (01-10-2008) (PPC Application)

VOA is a little application which runs in background and reacts on user activities with vibration.

Features:

– Vibrate always on touch events (mouse down, or mouse up)
– Vibrate only if SIP is active
– Vibrate on Key press (hardware keys)
– Adjustable vibration (duration in ms)
– configuration over command line parameters
– fully event based, so only battery consumption while vibrating
– No runtimes needed (pure C++ application)
– Works with WM 5+ (not 2003)

Changes:

– Fix for volume buttons (HTC Diamond), the keyboard part of the code is completely disabled if onkey 0 is set

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Gmail (IMAP) Push for Pocket Outlook v0.6 (PPC Application)

The program runs in the background and subscribes to IMAP IDLE notifications. When the notifications arrive it can do a send/receive on the PocketOutlook account you specify, effectively enabling push email for your Gmail account (or other imap server that supports the IDLE command).

Release notes:

Update: version 0.6.0 is released
Changes: program allows you to save your settings, and will not prompt you next time you start it. To get the prompt again, currently you need to delete the settings file. Note that storing your settings stores your encrypted password on your device, and since this is an open source program, anyone can lookup how I do the encryption, so only use this option if you are comfortable, and change your email password if you lose your device!

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ThrottleLauncher v0.9.4 (Beta) (PPC Application)

ThrottleLauncher is a launcher app designed for Windows Mobile 5 and 6 in c# and c++. Basically it consist’s of several pages containing rows. Each of the rows depending of it contents can be scrolled horizontally by using the finger. The app is fully configurable through xml files so the rest of the features depends on the diferent setups.

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GeeXboX v0.1 (Alpha3) (Wii Application)

GeeXboX is an open-source media center software.

Changes:

– Implementation of optional ‘vsync’ to improve screen tearing in certain cases
– Support for on-the-fly aspect ratio change
– Fixed DVD-VIDEO aspect ratio error when switching between menu and movie
– Disabling libass to fix lagging and freezing caused by text subtitles
– Disabling colored spu to fix DVD-VIDEO/vobsub subtitile display
– Support for vobsub subtitles in rar archive format
– Support for optionally lowering subtitles into blackbars
– Fixed subtitle charset conversion
– Update to MPlayer r27630

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Rol-a-Bol v2.0 (Symbian OS Techdemo)

Totally useless but fun little script. Can be used WITH and WITHOUT Sensor API (use arrow keys).

Turn your Sensor API phone to roll the balls to given direction. Each time there is movement, also the color changes a little bit.

Enable background bubbles or tiles for more fun visual images.

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Paparazzi v1.0 (Symbian OS Game)

Paparazzi is a sensor game, where you have to help “Movie Star” (big yellow dot) avoid “paparazzis” (small red dots) as long as possible. You can do this by turning and tilting the mobile phone.

This is an experiment how to use raw Sensor API data in game play. It’s pretty usable – you don’t have to turn your device 180 degrees to go from one side to another.

However movement is too jumpy and would require smoothing down. There are several possibilities how to do that.

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