glitchNES is an open source software project for the Nintendo Entertainment System. This software causes graphical glitches similar to hardware circuit-bending. The current version is 0.1 (initial release). Read more about glitchNES v0.1 (NES misc)
For those who might have not recognized yet, we do have another coding competition here at PDRoms, running since 2nd April and it's deadline beeing 31st May 2009. There is still plenty of time to get things going! Read more about PDRoms Coding Competition v4.01 – Reminder 1 (NES misc)
It's reality again, here comes PDROMS CODING COMPETITION v4.01 - Retro Coding Fun for Console and Handhelds!
Coding on "closed" handhelds or consoles must not be a privilege; dozens of free development kits proof the opposite. The steadily growing "homebrew scene" produces unlicensed software for devices not meant to be open for everyone. Read more about PDRoms Coding Competition v4.01 (NES misc)
Release notes from Rorth:
I've always been really fond of 3D mazes, like those found in the Golgo games, Ultima, etc. Well, I finally figured out a decent way to do them, and so far, it's pretty efficient, I think. I've been messing with this for the past... 6 or 7 days, so about a week. Read more about 3D Maze Engine (18-03-2009) (NES Techdemo)
Compton released his first completed project "Hangamn". There are 24 words available, and you get the credit screen after level 6, so there is replayability. Read more about Hangman (15-03-2009) (NES Game)
Yet another clone of the popular Russian block game. This one allows two players and has tighter play control than most Tetris brand games. Version 0.36 fixes some attract-mode bugs and makes a few behind-the-scenes improvements. Read more about Tetramino v0.36 (NES Game)