GB SFX Generator by Patchwork Games is a small tool for creating authentic Game Boy sound effects. It was created using the Game Boy Development Kit, and takes advantage of the Game Boy sound chip to make all kinds of bleeps and bloops for you to use in your own (non-Game Boy) games. Read more about GB SFX Generator (GB misc)
Ichi Ni San by Quang Nguyen is a a Nintendo Gameboy auto-running platformer with vague instructions. Giving you a mish mash of old and new styles. Make it through the increasingly difficult levels of pixel perfect jumping. Read more about Ichi Ni San (GB Game)
Happy Hedgehog by Patchwork Games is a hedgehog pet simulator for the original Game Boy that was developed for Porpentine's Pet Jam. It was written in C using the Game Boy Development Kit. The game is currently in Beta, but new features will be added regularly until the final release. Read more about Happy Hedgehog v0.1 (GB Game)
Serpedelic by DeltaGardner is a "glitchy abstract Game Boy game thing" where you have to eat dots. Once you refuse to eat, the game resets. Read more about Serpedelic (GB misc)
Downstream by DeltaGardner is an art program and interactive musical work for Game Boy. It can be loaded onto a flashcart or played on a GB/GBA emulator. Read more about Downstream (GB misc)
Real Game Boy games are a challenge to code, not only you have to deal with restriction such as low CPU power, also the limited color scale (if you can talk about colors at these grey scales at all) is distracting new coders to get familiar with this system. Read more about The Bouncing Ball (17-08-2015) (GB Game)