Master System News
PDRoms Coding Competition v4.01 – Reminder 1 (Master System misc)

For those who might have not recognized yet, we do have another coding competition here at PDRoms, running since 2nd April and it’s deadline beeing 31st May 2009. There is still plenty of time to get things going!

Here is the brief data:

Topic: Create a logic/puzzle game
Competition running time: Thursday, 02 April 2009 to Sunday, 31st May 2009
Deadline: Sunday, 31th May 2009 @ 23:59, in YOUR timezone!
Systems allowed: Atari 2600, Atari 5200, Atari 7800, Coleco Vision, Gameboy, Gameboy Color, Game Gear, IntelliVision, Master System, Neo Geo Pocket, Neo Geo Pocket Color, Nintendo Entertainment System, Odyssey2, Wonderswan, Wonderswan Color, Super Nintendo Entertainment System, Genesis/Megadrive, Gameboy Advance, Nintendo 64, PC Engine, Sega 32x, Sega CD and Vectrex.
Prizes to win: A WIZ console, 2 PSP Games, 1 Genesis Game, 5 R4 Cards, 10 Acekards and 150 US$ in cash

Prizes are sponsored by: http://shop.gp2x.dehttp://www.flashlinker-shop.comhttp://www.superfighter.comhttp://www.gamekool.comhttp://www.slanina.pl – ph0x

http://pdroms.de/phpbb/viewtopic.php?f=105&t=4642

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DeeSmo (Master System Demo)

DeeSmo by Oerg866.

http://pouet.net/prod.php?which=53058

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Sega Point (Master System Demo)

Sega Point by Oerg866.

http://pouet.net/prod.php?which=53057

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PDRoms Coding Competition v4.01 (Master System misc)

It’s reality again, here comes PDROMS CODING COMPETITION v4.01 – Retro Coding Fun for Console and Handhelds!


Coding on “closed” handhelds or consoles must not be a privilege; dozens of free development kits proof the opposite. The steadily growing “homebrew scene” produces unlicensed software for devices not meant to be open for everyone.

PDRoms has always been in the homebrew scene to support the creation of new homebrew software, support programmers and artists. To show our love to the homebrew scene once again, here comes the ninth PDRoms Coding Competition.

Here is the brief data:

Topic: Create a logic/puzzle game
Competition running time: Thursday, 02 April 2009 to Sunday, 31st May 2009
Deadline: Sunday, 31th May 2009 @ 23:59, in YOUR timezone!
Systems allowed: Atari 2600, Coleco Vision, Gameboy, Gameboy Color, Game Gear, IntelliVision, Master System, Neo Geo Pocket, Neo Geo Pocket Color, Nintendo Entertainment System, Odyssey2, Wonderswan, Wonderswan Color, Super Nintendo Entertainment System, Genesis/Megadrive, Gameboy Advance, Nintendo 64, PC Engine, Sega 32x, Sega CD and Vectrex.
Prizes to win: A WIZ console, 2 PSP Games, 1 Genesis Game, 5 R4 Cards, 10 Acekards and 150 US$ in cash

Prizes are sponsored by: http://shop.gp2x.dehttp://www.flashlinker-shop.comhttp://www.superfighter.comhttp://www.gamekool.comhttp://www.slanina.pl – ph0x

Spread the word! – May the Schwartz be with you 😉

http://pdroms.de/phpbb/viewtopic.php?f=105&t=4642

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PDRoms Coding Competition v4.01 – Pre-Announcement (Master System misc)

From 1st April 2009 to 31st May 2009 PDRoms will be hosting another coding competition. This time we will only allow 8 BIT systems (as another sister site wants to go for newer mainstream systems and we don’t want to collide).

In particular the following systems are allowed (subject to change): Atari 2600, Coleco Vision, Gameboy, Gameboy Color, Game Gear, IntelliVision, Master System, Neo Geo Pocket, Neo Geo Pocket Color, Nintendo Entertainment System, Odyssey2.

The topic is decided, but you have to wait till 1st April 2009 for details.

We are currently seeking for judges and sponsors – please get in touch with us if you can help or want to supply goodies which we can give out as prizes.

http://www.pdroms.de/contact/

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SMS VDP Tester (26-02-2009) (Master System Application)

FluBBa updated his Sega Master System VDP testing program. It conducts severall tests which would pass flawless on real hardware, but probably fails on most emulators out there.

http://www.smspower.org/forums/viewtopic.php?t=10695

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SMS Power Anniversary Coding Competition (SMS misc)

The guys at SMS Power ( http://www.smspower.org ) are conducting a coding competition for the following systems: Master System, Game Gear, SG-1000 and SF-7000.

This competition also has a seperate music competition, the rules can be find at the announcement thread.

27th March is the anniversary. All entries must be received by 0:00 midnight on 27th March (ie. evening of 26th March) so we can all listen/play on International SMS Power!

Thanks to Maturion ( http://www.dev-szene.de ) for the news.

http://smspower.org/forums/viewtopic.php?t=11594

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XPMCK (27-12-2008) (SMS misc)

XPMCK is a music (expressed in MML) compiler kit targeted towards various video game systems. It currently supports the following systems:

* Capcom Play System (VGM output)
* Commodore 64
* Nintendo Gameboy / Gameboy Color
* SEGA Master System
* SEGA Game Gear
* SEGA Genesis

Besides the compiler and its source code, the kit includes playback libraries for all supported systems, as well as examples and brief documentation.

Changes:

Added support for default parameters for macros.
Added support for patterns.
Added support for detuning to the C64 playback library.
Added support for EP and MP to the C64 playback library.
Updated the GUI.

Thanks to the author, mic, himself for the news via ICQ.

http://jiggawatt.org/muzak/xpmck/

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Simple Adventure Maker v0.04 (SMS Application misc)

This is a little program for making simple adventure games for the Sega Master System. It has a simple built-in script language for text, menus and game logic, and supports the displaying of static images along with the text.

For a quick start, simply unzip the file, go to the “example” folder, and double-click the batch file named “Compile”. It will compile the example demonstration.

Documentation, sound and image compression support should come on the next version, along with support for multiple scripts.

http://www.smspower.org/forums/viewtopic.php?t=11479

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XPMCK (18-11-2008) (Master System misc)

XPMCK is a music (expressed in MML) compiler kit targeted towards various video game systems. It currently supports the following systems:

* Capcom Play System (VGM output)
* Commodore 64
* Nintendo Gameboy / Gameboy Color
* SEGA Master System
* SEGA Game Gear
* SEGA Genesis

Besides the compiler and its source code, the kit includes playback libraries for all supported systems, as well as examples and brief documentation.

Changes:

Tempo settings up to 300 BPM are now supported.
Fixed some bugs in the handling of duty cycle macros in the GBC player.
Channel 3 on the GBC is now allowed to go down to C in octave 1.

http://jiggawatt.org/muzak/xpmck/

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