Mega Tomb of Dracula v2018.02.11 (WIP) (Genesis Game)

Mega Tomb of Dracula by Matteusbeus is currently getting cutscenes. It looks damn pretty!

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Making NES games with NESmaker – Part 3 (misc)

NESmaker allows users to create cartridge based, hardware playable NES games in an intuitive, faux object oriented environment without ever having to write a single line of code.

Making NES games with NESmaker - Part 3

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Adventures in Mega Drive Coding Part 1: The Journey Begins (Genesis misc)

Andrej Preradovic of Ohsat Games teaches us how to program the Sega Genesis! Read Adventures in Mega Drive Coding Part 1: The Journey Begins.

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Stunrunner Clone v2018.02.08 (WIP) (Jaguar Game)

Vladr is working on a Stunrunner Clone for the Atari Jaguar.

ATARI JAGUAR STUNRUNNER CLONE BY VLADR

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Leyria v1.0a (Genesis Game)

Leyria is a new 2D Fantasy RPG for Sega Genesis. The game is in Portuguese.

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L’Abbaye des Morts v20170907 (Genesis Game Port)

Locomalito‘s game L’Abbaye des Morts ported to the Sega Genesis by Playonretro! The gameplay is directly inspired by Manic Miner and Jet Set Willy.

Story:

In the 13th century, the Cathars, who preach about good Christian beliefs, were being expelled by the Catholic Church out of the Languedoc region in France. One of them, called Jean Raymond, found an old church in which to hide, not knowing that beneath its ruins lay buried an ancient evil.

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TwistIT (SNES 64k Intro)

TwistIT is a 64kb intro by Resistance for the SNES / Super Famicom presented at the Demobit 2018 oldschool compo.

TwistIT by Resistance (Super Famicom, 2018)

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Beach (GBC Techdemo)

Beach by Vegard Nossum is a small GameBoy Color demo program based on Lachlan Cartland’s (@AlcopopStar) pixel art piece “Beach”. The source code is freely available.

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Benjamin Allion relaunched his homepage

Homebrew developer Benjamin Allion has relaunched his homepage. He made a couple of great PSP homebrew games such as GoGoGoo and Arc-Angel and developed his own Nintendo DS RPG engine.

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Making NES games with NESmaker – Part 2 (misc)

NESmaker allows users to create cartridge based, hardware playable NES games in an intuitive, faux object oriented environment without ever having to write a single line of code.

Making NES games with NESmaker - Part 2

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