Homebrew Portal Launcher v1.0 (PSP Application)

Homebrew Portal Launcher allows you to boot portals via psp->game. You dont need to open your webbrowser, and select the portal url from your bookmarks.

http://forums.qj.net/showthread.php?t=145909

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Crimson Knights – Fall of Xenon (WIP) (PSP Lua Game)

spike_132000 and NemesisXposed released a preview version of their RPG “Crimson Knights – Fall of Xenon”.

Release notes:

Hey There Guys and Gals of the PSP Homebrew World, I release to you today, a Preview of a Work in progress. Basically, it’s just a preview of what we got going here at [dik]* Games

I would appreciate it if someone uploaded some screenies for me, cos my PSP Broke and I won’t be getting a new one until wednesday fingers crossed. But Please do check it out and tell us what you think

There are lots of bugs that we are still working on, and if you walk onto another map and it vanishes, it’s because it doesn’t exist yet. Some of the collisions are not done yet.

http://forums.qj.net/showthread.php?t=145912

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Memory Stick Utility v0.6 (PSP Application)

Memory Stick Utility previously known as IPL Dumper has been updated. Memory Stick Utility is a multi-purpose utility to application which can perform various general management functions on a Memory Stick.

Changes:

– Added option to extract Memory Stick MBR
– Added detection of available IPL space and Memory Stick Information
– Added option to extract entire IPL space from Memory Stick
– Fixed a bug which caused corruption of Memory Stick when injecting an IPL larger than the reserved space
– Entire IPL area is now erased from the Memory Stick
– Fixed issue detecting IPLs smaller than 4,096 bytes which were injected with this application
– Fixed issue which meant more space was required to inject an IPL, the required IPL space is now only rounded up to a multiple of 512 when it is not a multiple of 512
– PRXs are now stored internally for easier installation of application
– Reverted the IPL injection back to the style used in version 0.4

http://forums.qj.net/showthread.php?t=145917

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Lockdown In-Game v1.1 (PSP Application)

Lockdown In-Game will require you to enter a password when you resume your PSP from suspend mode. Useful to prevent other people from messing up your progress if you put the PSP in suspend during a game.

Changes:

– Optimized the code a bit.
– The PSP doesn’t automatically suspend after entering a wrong password. You can now press Select while in the password screen to suspend the PSP.

http://forums.qj.net/showthread.php?t=145925

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Albion (Beta 3) (GP2x Game)

M-HT released an update to his Albion remake for GP2x. Datafiles from the original Albion game (v1.38) are still required and do not come with the download package.

Changes:

– bug fixes, bug fixes and more bug fixes
– minor optimizations
– internal changes

http://www.gp32x.com/board/index.php?showtopic=45316

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iDialer v0.3 (PPC Application)

iDialer is a finger-friendly dial pad for Windows Mobile PocketPC phones.

Changes:

– Added ability to establish internet connection automatically
– Added Phone.com dialing (in beta)
– Added JaJah dialing
– Added better command-line / iContact support (-name=…)
– Added better touch feedback (button touched highlighted in blue)
– Added online configuration utility: http://supware.net/iDialer/config/
– Added ability to switch services (phone/GrandCentral/Phone.com/JaJah) by touching titlebar
– Moved settings to Registry: HKCU/Software/Supware.net/iDialer
– Fixed bug that sometimes allowed iDialer to keep running after minimized
– Added secret exitOnMinimize setting for A_C
– Added detection of TALK and END buttons
– Fixed bug where long numbers ran off the edge of the screen

http://forum.xda-developers.com/showthread.php?t=429984

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WiiDoom v0.4 (Wii Game Port)

Steve Corey updated his port of PrBoom to the Nintendo Wii. PrBoom is a cross-platform version of the classic 3D first person shooter Doom from id Software.

Changes:

– Added WAD loader
– Finale cast can now be advanced through
– Config file saving/loading works
– Classis stairbuilding enabled by default
– Added IR crosshair option in general settings menu
– Disabled IR crosshair by default
– Fixed vertical resolution to fit on the screen better
– Fixed Twilight Hack Input bug
– Moved messages output location to original spot
– “Reset to defaults” now works

http://wiibrew.org/wiki/WiiDoom

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PocketSNES v6.4.4 (SNES emu for GP2x)

headoverheels and Reesy have updated PocketSNES for GP2x.

Changes:

Changes by Reesy
– Zipped save states
– Rom Browser code tidied, you can now set the default directory from inside the rom browser. The rom browser now also tells you the current directory.

Changes by headoverheels
– Fixed some bugs in layer priority (super ghouls’n ghosts level 4 for example)
– Optimizations in tile rendering code, ppu emulation, …
– Changes in volume control to be more usable with headphones in firmware 4.0.0 and louder with firmware 4.1.1
– Fixed: some games do not work if you don’t restart the emulator
– Menu now sets cpu clock to 66 mhz to save battery

http://archive.gp2x.de/cgi-bin/cfiles.cgi?0,0,0,0,71,2043

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Tehskeen Wii Coding Competition (Wii misc)

The “Tehskeen Wii Coding Competition” is over and the entries can now be downloaded from the contest page.

Quote:

It’s the 16th and time to download and vote on the many entries recieved for TehSkeen’s first Wii Coding Competition. What are you waiting for! Head over to the contests page for extra screenshots and download links!

Please comment on each homebrew release in it’s own thread and use the “Rate Thread” link to cast your vote. Oh, if you’re going to vote please download each entry, test it out and vote for every one.

http://www.tehskeen.com/contests/tswcc/

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Smashing v1.0 (Wii Game)

John H. entry for the Tehskeen Wii Coding Competition.

Quote:

Smashing is a 3D arcade shooting game with amazingly fully rendered levels. Awesome game!

http://www.tehskeen.com/forums/showthread.php?p=44506

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