Here is Negative Space for the recently held PDRoms Coding Competition (PDRC) #3.99 – //phpbb/viewforum.php?f=59 – sponsored by Superfighter Team ( http://superfighter.com/ ), CSW Verlag ( http://www.go64.de/ ), Mindcandy DVD ( http://www.mindcandydvd.com/ ) and PDRoms. This entry has been submitted by Mia.
Description:
Negative Space is a homebrew puzzle/platform game for the NDS, based on the concept of negative space.
The whole game contains only two colors: black and white. The player controls two ‘blob’ characters: the white blob moves in the black space, and the black blob in the white space. That’s why, empty space for one blob represents solid ground and walls for the other.
The aim of the game is for each blob to capture its corresponding flag. In order to do so, the player can draw directly on the touch screen in black or white and thus modify the levels and create new paths and platforms. But keep in mind that a new path for one blob means new walls for the other!
http://pdroms.de/phpbb/viewtopic.php?f=6&t=434
Here is Completly Unrealistic Landing Simulation v0.1 for the recently held PDRoms Coding Competition (PDRC) #3.99 – //phpbb/viewforum.php?f=59 – sponsored by Superfighter Team ( http://superfighter.com/ ), CSW Verlag ( http://www.go64.de/ ), Mindcandy DVD ( http://www.mindcandydvd.com/ ) and PDRoms. This entry has been submitted by Dje.
Description:
In “Completly Unrealistic Landing Simulation” you have to land your plane in a save way, thats it.
http://pdroms.de/phpbb/viewtopic.php?f=6&t=435
Here is [PSP] BoxMan PSP v1a for the recently held PDRoms Coding Competition (PDRC) #3.99 – //phpbb/viewforum.php?f=59 – sponsored by Superfighter Team ( http://superfighter.com/ ), CSW Verlag ( http://www.go64.de/ ), Mindcandy DVD ( http://www.mindcandydvd.com/ ) and PDRoms. This entry has been submitted by Judas.
Description:
BoxManPSP is a clone of BoxMan 2.4 for Palm OS, originally coded by CRMobilIT. The original 172 levels are included. As of this release, two more level packs are ready to download for an expansion of over 11,000 levels.
The object of the game is to push all the brown (moveable) blocks, onto the blue diamonds. When there are no moveable blocks left, you complete the level. Simple in theory, but challenging.
http://pdroms.de/phpbb/viewtopic.php?f=6&t=436
Here is Kakuro Nichiyou PSP v1.0 (Newspaper Edition) for the recently held PDRoms Coding Competition (PDRC) #3.99 – //phpbb/viewforum.php?f=59 – sponsored by Superfighter Team ( http://superfighter.com/ ), CSW Verlag ( http://www.go64.de/ ), Mindcandy DVD ( http://www.mindcandydvd.com/ ) and PDRoms. This entry has been submitted by MK2k.
Description:
Kakuro Nichiyou PSP NE 1.0 is a Game where you can play different Kakuro Puzzles.
Read this link to get the hang of Kakuro, which is actually the younger brother of Sudoku: http://en.wikipedia.org/wiki/Kakuro
Kakuro Nichiyou is written in C++ using the JGE++ Engine by Dr. Watson.
Features:
– Kakuro Nichiyou features 140 hand-picked/created Puzzles from Puzzlemakers all over the world.
– Play Kakuros by setting numbers in the free fields, you can even make “notes” in each field (small numbers from 1..9)
– In Kakuro Nichiyou you can save your current progress to one of 20 different save slots.
– Kakuro Nichiyou features a solver which is work in progress. In the current state it is able to solve 97 out of the 140 Puzzles completely. It cannot find a solution for the other puzzles but gives you the configuration of the notes of the remaining fields.
http://pdroms.de/phpbb/viewtopic.php?f=6&t=437
Here is Mega Drops for the recently held PDRoms Coding Competition (PDRC) #3.99 – //phpbb/viewforum.php?f=59 – sponsored by Superfighter Team ( http://superfighter.com/ ), CSW Verlag ( http://www.go64.de/ ), Mindcandy DVD ( http://www.mindcandydvd.com/ ) and PDRoms. This entry has been submitted by daaa57150.
Description:
Mega Drops is a puzzle game combining many cool things from the puzzle games you know. The gameplay is very close to the wonderful “Puyo Puyo”: a pair of blocks fall from the top, and you have to put it on the blocks stacking on the bottom so that the shapes match. You can rotate, move, and make the pair fall faster. Collide 4 blocks of the same shape and they explode. But unlike Puyo Puyo, Mega Drops is a solo game: your goal is to resist until the end of the level, by eliminating the lines coming from the bottom.
Mega Drops adds a lot more to that gameplay: some unique features and others inspired by “Tetris Attack” and “Magical Drop 3” for a great combo system and nice gameplay. Add to this some “Lumines” and “DJ Max portable” style (in 4 colors!), good electro music and you have it: Mega Drops.
The game contains 2 very different levels (in gameplay & style) each available in 3 difficulty modes.
The game also features a nice tutorial to get you started.
http://pdroms.de/phpbb/viewtopic.php?f=6&t=438
Here is Headless Ninja Volley v0.9 for the recently held PDRoms Coding Competition (PDRC) #3.99 – //phpbb/viewforum.php?f=59 – sponsored by Superfighter Team ( http://superfighter.com/ ), CSW Verlag ( http://www.go64.de/ ), Mindcandy DVD ( http://www.mindcandydvd.com/ ) and PDRoms. This entry has been submitted by Haroldo.
Description:
The premise of the game is pretty simple:
At the beginning, the game will show a menu where you can choose whether you’ll play against a friend or against the computer, as well as the color palette. Use arrows to select, and any button to start the game.
Once inside the actual game, left and right arrows move your ninja, while any button jumps. You can do an off-wall jump, too, by pressing jump while moving against a wall.
Try to push the ball to the opponent’s field, while trying to stop it from bouncing twice on your side. The game ends when someone scores 15 points.
http://pdroms.de/phpbb/viewtopic.php?f=6&t=439
The goal of the game is to build a pipeline between two points on a grid, to the left you see what pipe-pieces will come next (the one on the bottom is the very next one) and on the top is a timer ticking down, when the time is up goo will start coming out of the starting pipe and if it reaches the end pipe you win and go to the next level.
http://forum.gbadev.org/viewtopic.php?t=15206
Mediumgauge has updated his file explorer/watcher “PSP Filer.”
Changes:
filer:
– added Bulgarian mode.
– added a feature to change length of drawing file name (short, middle, long).
– removed a feature to mark/unmark all of subfolder’s files by analog left/right.
– changed to ignore extract-memory-size written in a RAR file because Filer could not extract it that expects more than 22MB.
– fixed a bug that Filer could not play low sampling rate WAV files correctly.
http://www.geocities.jp/mediumgauge/
Page 2,140 of 3,085« First«...102030...2,1382,1392,1402,1412,142...2,1502,1602,170...»Last »