Quick Flasher v1 (PSP Application)

Quick Flasher is a simple application for Fat and Slims PSPs with custom firmware 3.71 m33. This application gives you the possibility of keeping 5 themes in your memory stick and flash


them wherever you want simply and confortably.

Remember that this software touches files in flash0, USE IT UNDER YOUR RESPONSABILITY.

http://forums.qj.net/showthread.php?t=133052

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Time Baby v10 (PSP Application)

Art has released a new version of his time clock application “Time Baby”.

This release adds a moonrise / moonset time calculator mode.

http://forums.qj.net/showthread.php?t=133100

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GP2xpectrum v1.5 (Spectrum emu for GP2x)

Metalbrain updated GP2xpectrum, a Spectrum emulator for the GP2x.

Release notes:

What’s new:
– Fixed Sound emulation. Speaker & AY sounds OK now. New DSP Code. More accurated and there are fewer buffer underruns.
– Added stereo sound for the speaker & AY.
– Added sound mode selector: No sound, Mono, Stereo Beeper, Stereo AY, Stereo ALL.
– Added sound rate mode selector: 44100,32000,22050,11025KHz
– Added sound mute selector: Off,Low, High. Low is best for the f200 owners
– Added emulation speed mode: from -75% to + 75 %. Try to play ManicMiner 75% faster and and live to tell it
– Added FPS selector.
– Added VSYNC selector.
– Bug fix saving configuration.
– updated mmuhack

Note: The stereo sound needs more resources, try to change the cpu clock or change the sound mode if you have sound glitches.

http://www.gp32x.com/board/index.php?showtopic=40291

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PSP Firmware v3.80 M33-5 (PSP misc)

Master Dark_Alex has updated his PSP firmware.

Release notes:

– Fixed custom CPU clock not working in games
– CPU clock has never (in any SE/OE/M33) be set at all in games that restarted using sceKernelLoadExec to use a subgame or reload themselves,
after said restart happened (e.g. Castlevania). Fixed.
– Added setting to recovery to hide PIC0.PNG and PIC1.PNG in the XMB game menu
By default off, when on you will probably notice a faster browse in XMB games.
This setting only applies to any kind of apps/games (pbp, iso) that load from MS, but not to UMD’s.

http://www.dark-alex.org/

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Truckers Revenge (A2600 Game)

Trucker’s Revenge by Allison Macedo, Lucas McDonald, David Montarella.

Release notes:

A game similar to Frogger, but with a twist. There are two players, one being the frog and one being the truck. Other trucks not controlled by anyone restart the frog when they hit it. The goal for the frog is to get to the other side of the screen without getting hit by the trucks.

http://www.bogost.com/games/student_atari_games.shtml

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Trogdor (A2600 Game)

Trogdor by Ben McMurray, Chris Morrell, Ryan Oliveria.

Release notes:

It’s the clash of the titans as Trogdor the Burninator faces off with a brave, but unfortunately nameless knight. Speed, accuracy, wit, and, most importantly, time all play a factor in the battle to see whose majesty is truly superior.

http://www.bogost.com/games/student_atari_games.shtml

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The Pixilated Man in Blue (A2600 Game)

The Pixilated Man in Blue by Raissa Lim, Anthony Knost.

Release notes:

It’s the year 2350. In mankind’s determined search for intelligent life, we have unknowingly led a dangerous breed of aliens to earth. Their small planet is getting too crowded and they plan to colonize earth and claim it as their own. You are employed by the government to battle these fiends and keep the earth safe. This game is a battle to the end in which the winner gets control of earth.

http://www.bogost.com/games/student_atari_games.shtml

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Spacetroids (A2600 Game)

Spacetroids by Mary Lane, Kameron Lovell, and Paul O’Neill.

Release notes:

This is Spacetroids, the arms smuggling avoidance game. You try to avoid the asteroids as they come at you. If you get hit, you die, but can press the space bar to restart.

http://www.bogost.com/games/student_atari_games.shtml

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Snake 2 (A2600 Game)

Snake 2 by Chris Grayson, Christine Duong, Ethan Edgerton.

Release notes:

Two opposing players separated by a line that runs vertically down the middle of the play space. On each side of the play space, there is also a wall that further restricts the movement of each player. If either player runs into their back wall or the “fence” in the middle, they will lose a life, which is documented on the score counter, and then be transported back to the middle of their area.

http://www.bogost.com/games/student_atari_games.shtml

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Slime Atari-Ball (A2600 Game)

Slime Atari-Ball by by Danny Miller, Kevin Murray, Kristina Makarova.

Release notes:

A demo of two AI characters will play when starting the game. Press spacebar to begin two player mode. Spacebar again for one player mode against the AI. Use the arrow keys to move and the spacebar to change player modes (1-2 player).

http://www.bogost.com/games/student_atari_games.shtml

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