Video: NES Programming #38 – More Attributes, And Then Some

Michael Chiaramonte shows us more NES Programming.

NES Programming #38 – More attributes, and then some

Watch this video on YouTube.

Quote:

In this stream, I got the attribute loading working…er, mostly. It’s loading somewhat but there’s obviously something that’s not quite working out. After a decent amount of debugging and testing, I’m still not sure exactly what’s wrong but good progress was made and we needed to wrap it up. Monday we’ll finish up the attribute loading completely, I believe, and move on to the next topic: map collision.

By with 0 comments
Cube Forest v0.1 (Android Game)

Cube Forest is an ad-supported Android game by Voxel Cube Game. Stay on ground. Don’t hit tree. Collect as much coin as you can!

By with 0 comments
Video: NES Programming #37 – Attributes! Attributes everywhere!

Michael Chiaramonte shows us more NES Programming.

NES Programming #37 – Attributes! Attributes everywhere!

Watch this video on YouTube.

Quote:

In this episode we re-visit the level loading code and handle the simplest case of up to 4 palettes and loading the initial attributes for the first fully-loaded screen. In Thursday’s stream, I’ll tackle loading the attributes in real-time as we update the nametable rows. Thanks for watching! See you Thursday.

By with 0 comments
Realms of Idle v0.2.4700 (Android Game)

Realms of Idle is a free but ad-supported strategy game for Android by ilMare Games.

Release notes:

– a lot of bugfixes

By with 0 comments
The Retro League Podcast – Episode 441 – A Coin To Enter

The Retro League Podcast features discussion about the latest retro gaming news, re-releases, community developments and reviews of our favorite games.

This week:

This week we are joined by a couple of special guests from Mega Visions magazine. They’re working to create a Sega-focused magazine that’s worth keeping, and they had some hands-on experience with some upcoming retro game consoles. There might be a toaster that will burn the image of a famous console mascot into your bread and our listeners left their consoles on for a long time in this episode of the Retro League.

By with 0 comments
The Retro Hour EP127 – Developing Indie Retro Games (misc)

The Retro Hour is your weekly dose of retro gaming and technology news, views and interviews from the UK.

Content:

We talk to ex Gameboy developer Quang Nguyen about his Space Harrier inspired indie game MaoMao Castle, and tips on console collecting.

By with 0 comments
Paprium – a fan theory (misc) (Genesis Game)

We do support freedom of speech, so here is something to read and think about Watermelon‘s upcoming Beat’em ‘Up game Paprium – A Fan Theory.

By with 0 comments
SMS Test Suite v0.10 (Master System Application)

sverx is going to bring us a SMS Test Suite application. Your Master System is faulty? Find out what could be wrong!

By with 0 comments
Vegetablets Go (Commercial) (Restock 2) (NES Game)

Did you miss the deadline to acquire a copy of Vegetablets Go for NES/Famicom by Japanese delevoper Tulip House. Yet another chance approaches!

Quote from Twitter:

My games will be available at 23:00 JST on Jun 24, 2018.
Vegetablets Go (NES version) 8 copies http://tulip-house.ddo.jp/digital/vegetablets_go/index_en.html
Vegetablets Go (FC version) 4 copies http://tulip-house.ddo.jp/digital/vegetablets_go/
ILEVAN (FC version) 4 copies http://tulip-house.ddo.jp/digital/ilevan/

By with 0 comments
RVG Interviews Luis Martins (Genesis misc)

Retro Video Gamer (RVG) interviews Luis Martins, co-creator of the Sega Genesis Beat’em Up Paprium.

By with 0 comments