iGo v1.5 (iPhone Game)

Robota Softwarehouse updated their version/port of “Go”.

Release notes:

We had a lot of email from people claiming they have ‘fatty’ fingers and cannot play the 19 x 19 board. Many suggestions have been given to improve the placing of the pieces on the tiny board (thanks!). After experimenting we have chosen to implement the zoom/scroll function and a quick way to undo the last move (including the opponents move). Last but not least the game supports stepping through a loaded game.

About 2% of application is paid so please don’t forget to donate if you like the game!

http://www.robota.nl/products/iPhone%20iGo.html

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PSP-HUD v1.31 (PSP Application)

This is a plugin for PSP CWF 3.80M33-4 (update 4 is required) that displays some basic info on screen:
– CPU speed and CPU usage
– BUS speed
– battery status (percent and time left)
– local time

Changes:

– updated for 3.80M33-4 (actually droped previously used NIDs for 3.71 and now using NIDs from pspsdk)
– new translations: german (two translations), dutch, italian, spanish, polish and turkish

http://forums.qj.net/f-psp-development-forum-11/t-psp-hud-v13-131694.html

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Ultimate CFW Installer v1.0 (Beta) (PSP Application misc)

This easily copies custom firmwares to your PSP! No more searching for EBOOTS and figuring out where to put everything this program does if for you! All needed files and Eboots are included!

Supported Firmwares:
150 POC
2.71 SE-A
2.71 SE-B
2.71 SE-B’
2.71 SE-B”
2.71 SE-C
3.02 OE-A
3.02 OE-B
3.03 OE-A
3.03 OE-A’
3.03 OE-B
3.03 OE-C
3.10 OE-A
3.10 OE-A2
3.40 OE
3.51 M33
3.51 M33-2
3.51 M33-3
3.51 M33-4
3.51 M33-5
3.51 M33-6
3.51 M33-7
3.52 M33
3.52 M33-2
3.52 M33-3
3.52 M33-4
3.60 M33 (Slim)
3.71 M33
3.71 M33-2
3.71 M33-3
3.71 M33-4

Requirements:
– Windows Vista / XP / 2000 / 98
– Visual Basic Runtimes (Included in Package)
– Downgraded PSP

http://forums.qj.net/f-psp-development-forum-11/t-release-ultimate-cfw-installer-beta-133375.html

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Quickest Exit v1.0 (PSP Application)

Quickest Exit is a very simple plugin to activate in GAME. Its function is to replace the classical HOME meni (the meni that appear when you presses HOME during a game or homebrew) and to enable the quick exit from the game or homebrew. So, if you enable the plugin, when you will press the HOME button during a game or homebrew, PSP will return to dashboard immediately, with a great time profit.

http://forums.qj.net/f-psp-development-forum-11/t-release-quickest-exit-133329.html

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Simple Media System v2.5 (PSP Application)

A new version of SMS or Simple Media System for the Sony Playstation 2 has been released. Using this program you can view multimedia files. It’s most noteworthy change would have to be the support for (avi) files up 4GB in size.

Simple Media System: Tiny yet powerful DivX/Xvid/MP3 player for the PS2. SMS will read video files from a variety of sources: Network Streaming, USB Drives, Hard Drives, CD/DVD-ROM.

Changes:

changed font drawing algorithm
* slightly changed .avi parser in attempt to fix incorrect header data. Thanks to ‘Startropic1’ for the sample clip
* fixed bug related to localized folder names (impossible to browse) in SMB driver (thanks to ‘Hikarudo’ for the remark and sample
* added support for MBCS subtitles; – added support for big (max. 4GB) OpenDML .avi files. Thanks to ‘KnoWei’ for the sample clip; Note: big files have a hudreds of thousands of indices. Each index entry consumes 16 bytes, so system can simply run out of memory (SMS exception handler will be activated) under certain conditions (big resolutoins, subtitles, multibyte fonts etc.)

http://www.tehskeen.com/modules.php?name=News&file=showarticle&threadid=6169

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PMPlayer Advance (21-01-2008) (PSP Application)

PMPlayer Advance has been updated. It’s a media player for PSP’s.

http://www.cngba.com/thread-16816469-1-1.html

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Yeti3D Lineus (GP2x misc)

Yeti3D is a well known 3D engine. Lineus picked up the work on the existing GP2x port and improved it.

Release notes:

I am now, what, the 5th generation maintainer of this code?
Anyways, I took synkr0’s port and pretty much just tweaked a couple of things, like
the “keyboard” structure, remapped the controls, got rid of that annoying SDL cursor,
and added some SERIOUS optimizations — It runs just fine at over full speed with the
2x underclocked to 130 MHz on my setup at least. I even managed to shrink the
executable – I’m a whole 10kb under synkr0’s file! The makefile I used is Makefile –
synkr0’s has been renamed to Makefile-synkr0.

Controls are now:
Joystick – move
Start – exit
Y – look up
X – look down
A – fire
B – jump

Enjoy.
NOTE: exit does not call the menu to start again, so you’ll have to either write a script
or use the wonderful gmenu2x’s wrapper feature.

Next step – fix minor bugs and do a complete re-haul. This is gonna be fun.

http://www.gp2x.de/cgi-bin/cfiles.cgi?0,0,0,0,46,2458

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Jumpman 2600 (22-01-2008) (A2600 Game)

Cybergoth released the 8k version of his game Jumpman 2600. The package has a PAL and NTSC version.

Illustration screenshot provided by SpiceWare, thanks!

http://www.atariage.com/forums/index.php?showtopic=61155&st=25

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OpenTyrian PSP v1.0 (PSP Game Port)

Tyrian is an arcade-style vertical scrolling shooter. The player controls a space ship fitted with different weapons and enhanced energy shields. Money is earned by destroying enemies and grabbing bonuses, which is then used to purchase upgrades such as weapons, shields, energy generators, and different ships from interlevel menus. The game is fast paced and presents a variety of enemies and bosses.

Changes:

– support for 3.xx FW & slim PSPs
– based on the latest (689) revision of OpenTyrian
– latest source code included

http://www.dcemu.co.uk/vbulletin/showthread.php?t=87057

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Shift v1.02 (PPC Game)

Here’s a new release of Shift ! It doesn’t change anything to the gameplay, but makes it overall better to use.

Changes:

– Cleaned the code
– Start game animation (blocks slide in, useless)
– Uses less CPU power
– Optimized battery use
– Requires less memory
– Quitting ingame returns to menu
– Scores entry in the menu
– Scores for normal and hard now shown
– The blocks move faster
– Faster booting
– Added XFlib logo and version number on title screen
– Added possibility to hide/show next coming blocks!

http://www.xflib.net/index.php?topic=31

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