MD.emu is an Sega Genesis / Mega Drive and Master System / Mark III emulator emulator written in C++. It uses the emulation backend from Genesis Plus GX and is built on top of the Imagine engine. The source is released under the GPLv3 license. Ported to Pandora by Rakashazi. This one is NOT the port made by ptitSeb. Read more about MD.emu v1.5.12.0 (Genesis emu for Pandora)
GBA.emu is a Game Boy Advance emulator written in C++. It uses the emulation backend from VBA-M and is built on top of the Imagine engine. The source is released under the GPLv3 license. Ported to Pandora by Rakashazi. This one is NOT the port made by ptitSeb. Read more about GBA.emu v1.5.12.0 (GBA emu for Pandora)
C64.emu is a Commodore 64 emulator written in C++. It uses the emulation backend from VICE and is built on top of the Imagine engine. The source is released under the GPLv3 license. Ported to Pandora by Rakashazi. This one is NOT the port made by ptitSeb. Read more about C64.emu v1.5.12.0 (C64 emu for Pandora)
MSX.emu is a MSX1/2/2+/TurboR and Colecovision emulator written in C++. It uses the emulation backend from BlueMSX and is built on top of the Imagine engine. The source is released under the GPLv3 license. Ported to Pandora by Rakashazi. This one is NOT the port made by ptitSeb. Read more about MSX.emu v1.5.12.0 (MSX emu for Pandora)
GBC.emu is a Game Boy Color emulator written in C++. It uses the emulation backend from Gambatte and is built on top of the Imagine engine. The source is released under the GPLv3 license. Ported to Pandora by Rakashazi. This one is NOT the port made by ptitSeb. Read more about GBC.emu v1.5.12.0 (GBC emu for Pandora)
NES.emu is a NES/Famicom emulator written in C++. It uses the emulation backend from FCEUX and is built on top of the Imagine engine. The source is released under the GPLv3 license. Ported to Pandora by Rakashazi. This one is NOT the port made by ptitSeb. Read more about NES.emu v1.5.12.0 (NES emu for Pandora)
NGP.emu is a Neogeo Pocket (Color) emulator written in C++. It uses the emulation backend from Neopop SDL and is built on top of the Imagine engine. The source is released under the GPLv3 license. Ported to Pandora by Rakashazi. This one is NOT the port made by ptitSeb. Read more about NGP.emu v1.5.12.0 (NGPC emu for Pandora)
PCE.emu is a PC Engine/TurboGrafx-16 emulator written in C++. It uses the emulation backend from Mednafen and is built on top of the Imagine engine. The source is released under the GPLv3 license. Ported to Pandora by Rakashazi. This one is NOT the port made by ptitSeb. Read more about PCE.emu v1.5.12.0 (PCE emu for Pandora)
RickyD by Paulo Assis is a clone of FireBird's Rick Dangerous features levels for Rick Danderous 1 and 2. All aspects of the game, from objects to tiles and sound, maps are also written in xml, so they can be easily edited. Creating completely new maps is very easy, just create a new tileset and use a tool like tiled to put everything together. Ported to Pandora by ptitSeb. Read more about RickyD v0.2.0.04 (Pandora Game Port)
CannonBall is an enhanced Out Run Engine. Althought not an emulator it uses graphics and music via the Arcade ROM of Outrun Revision B. Most certainly the commercial ROM is not included. Read more about CannonBall v0.1.8.17 (Pandora misc Port)