After Link’s victory over Ganon (in “A Link to the Past”), no one knows what Link’s wish to the Triforce was. But this wish reunified the Light World and the Dark World and brought the 7 wise men’s descendants back to life. Peace was back in Hyrule. But unfortunately, this wish also ressurected Ganon and his henchmen. He was preparing his revenge, but he couldn’t do anything without the Triforce. One night, a familiar voice speaks to Link in his sleep…
http://dl.openhandhelds.org/cgi-bin/pandora.cgi?0,0,0,0,26,123
Added Jun 30, 2010, Under:
Wii
Metaphrasis is a static conversion class for transforming RGBA image buffers into various GX texture formats for Wii homebrew development. Metaphrasis is written in C++ and makes use of a community standard and newly developed algorithms for conversion of 32-bit RGBA data buffers into various GX texture formats common to both the Gamecube and Wii platforms.
This library was developed in-full by Armin Tamzarian with the support of developers in #wiidev on EFnet, Chaosteil of libwiisprite, and DrTwox of GRRLIB.
Full Doxygen API documentation is included within the download archive for assistance with program integration.
http://wiibrew.org/wiki/Metaphrasis
Added Jun 30, 2010, Under:
Wii
FreeTypeGX is a wrapper class for libFreeType which renders a compiled FreeType parsable font into a GX texture for Wii homebrew development. FreeTypeGX is written in C++ and makes use of a selectable pre-buffered or buffer-on-demand methodology to allow fast and efficient printing of text to the EFB.
Note: As of version 0.2.1 FreeTypeGX has forked into two disparate projects and now relies upon the Metaphrasis library.
This library was developed in-full by Armin Tamzarian with the support of developers in #wiidev on EFnet, Chaosteil of libwiisprite, and DrTwox of GRRLIB.
Full Doxygen API documentation is included within the download archive for assistance with program integration.
http://wiibrew.org/wiki/FreeTypeGX
Added Jun 30, 2010, Under:
Wii
GRRLIB is a C/C++ 2D/3D graphics library for Wii application developers. It is essentially a wrapper which presents a friendly interface to the Nintendo GX core. With it, coders can quickly and easily start creating graphical applications.
GRRLIB is supplied as a standard C/C++ library (aka. archive) called ‘libgrrlib’. Because GRRLIB processes JPEG and PNG images, it requires the installation of the ‘libjpeg’ and ‘libpngu’ libraries. ‘libpngu’, in turn, requires ‘libpng’ and ‘libpng’ requires ‘libz’. GRRLIB also has FileIO functions to allow real-time loading and saving of graphical data, and thus also requires ‘libfat’. GRRLIB also has the possibility to use TrueType fonts, so ‘libfreetype’ is also required.
Changes:
libpng was updated to version 1.4.2
libjpeg was updated to version 8b
zlib was updated to version 1.2.5
FreeType 2.3.12 support (first support)
3D primitive drawing: torus, sphere, cube, cylinder and cone
Light functions (diffuse, specular, spot) + ambient
Splitted functions for rotation/translation/scaling 3d object.
Here is the list a new added samples demo code :
3d_light1 -> Simple Diffuse light sample code
3d_light2 -> Simple Lights and GRRLIB_ObjectViewInv sample
3d_light3 -> A little Specular light sample code
3d_light4 -> Spot Light Sample Code
3D_sample5 -> Simple demo of rotation/translation/scaling 3d object.
ttf -> TrueType Font demo
http://wiibrew.org/wiki/GRRLIB
FootballMonitor is a Football (Soccer) Monitoring Service which alerts you when a team is playing and on score updates. Configurable for teams, and frequency of update. Works with lots of major leagues round the world.
Changes:
Changed many graphics for Config App
Added Notification if Save Required
Added Results/Fixtures for some leagues
Option to checks for newer version on startup
Shows Red/Yellow cards (doesn’t alert when they change yet)
Hopefully fixed Vibrate on
Allowing for other languages through editing of texts.txt file
http://forum.xda-developers.com/showthread.php?t=644878
Rainbow Plains is a very colorful Minesweeper game!
http://www.gp32x.com/board/index.php?showtopic=54881
Quadromania is a board game. A board of coloured tiles is mixed up by the computer and the player’s task is to restore the original board.
http://dl.openhandhelds.org/cgi-bin/dingoo.cgi?0,0,0,0,25,362
Tic Tac Toe is a very simple one- or two-player Tic Tac Toe game.
http://dl.openhandhelds.org/cgi-bin/dingoo.cgi?0,0,0,0,3,363
AlienBlaster is an action-loaded 2D arcade shooter game. Your mission in the game is simple: Stop the invasion of the aliens by blasting them. Simultaneous two-player mode is available.
http://dl.openhandhelds.org/cgi-bin/dingoo.cgi?0,0,0,0,1,364