Added Mar 28, 2010, Under:
GP2x
sz81 is a Sinclair ZX80/ZX81 emulator very much based upon the work of Ian Collier’s xz80 and Russell Marks’s z81 but employing the highly portable SDL and including additional functionality and features for desktop computers and portable devices.
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http://dl.openhandhelds.org/cgi-bin/gp2x.cgi?0,0,0,0,72,2830
Added Mar 28, 2010, Under:
GP32
OpenJazz is a free, open-source version of the classic Jazz Jackrabbit games.
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Porter: Slaanesh
http://dl.openhandhelds.org/cgi-bin/gp32.cgi?0,0,0,0,20,1082
Added Mar 16, 2010, Under:
GP32
BITS released a demo for the GP32. The demo features recursive quadrants, plasma, fluctuating quadrants, tunnel and electro music.
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Link: http://thebitsclub.tripod.com/BITS9000-GP32-20100316.ZIP
Thanks to BITS for the news!
http://thebitsclub.tripod.com/
SPC Player is a program that loads SPC files and plays them on a real SNES. The full source code is included.
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Thanks to Mic for the news!
http://jiggawatt.org/badc0de/console.htm#snes
Codetactics updated their multi platform, 3D, top down, arcade style helicopter game Mobile Assault (formally known as Apollonia).
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Changes:
Improvements
* Improved radar with a north marker, new look and feel, and the helipad is now shown as an ‘H’.
* The leaderboard now shows the current player and ranking as well as the top 10.
Bug Fixes
* On the iPhone, when the home button is pressed, the mission is ended as if it was aborted.
* When the iPhone is locked, the game now pauses.
* Fixed a bug where the menu music restarted after unlocking the phone ingame.
* Fixed a camera issue when a mission ended while the tactical support panel is open.
* Correctly take ammo capacity upgarde level into account when starting a mission.
* Fixed a bug where it was possible to upgrade and downgrade outside the maximum range.
* Fix a menu scrolling issue on PSP in the players selection menu.
http://forums.qj.net/psp-development-forum/165155-release-mobile-assault-update-1-02-3d-helicopter-shooter.html
Nyagosu has released an update to his MSX emulator fmsxDS.
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Changes:
Already 3 years that I had not touched the code. This year I am pleased to finally offer an update with many more changes which are not visible to the user but necessary. The key changes:
– Compiled with devkitARM libnds r27 and 1.4.0.
– Using the library libfifo optimized by Cooper.
– New routine sound (It’s faster and stable).
– Window loading greater and more convenient.
Known issues:
– MsxDS crashes after a few reboots of the MSX.
– The keyboard has a few flaws.
Thanks to www.nintendomax.com for the news.
http://www.dev-fr.org/index.php/topic,4624.msg45840/topicseen.html
Added Mar 7, 2010, Under:
Wii
Yabause Wii is a Sega Saturn emulator for Wii and is the first of its kind as emulating the complex processes of the Sega Saturn is much harder then it looks and now even harder to run it on the limited hardware of the Wii.
Changes:
– add bios setting submenues (default is “without bios”)
– fix variable type of the localX, localY taken from rr branch
– some minor fixes and changes
Thanks to www.nintendomax.com for the news.
http://wiibrew.org/wiki/Yabause_Wii
Added Mar 7, 2010, Under:
Wii
Italian Parking by ElectroKidd is a 3D puzzle game for Wii. You need to guide your car out of a stucked place in as few moves as possible.
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Changes:
– two theme (milan & venice)
– music
– Menu & intro
– credits
– More levels (up to 36)
– different models
– save state on SD
– insert many bugs … sorry… give me feedback.
Thanks to www.nintendomax.com for the news.
http://wiibrew.org/wiki/ItalianParking
s_hansse is working on Glace DS. It’s a remake of Glace by Tommy Visic.
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http://palib-dev.com/forum/index.php/topic,109.0.html
Danger Quest: Monster Night is a game by Moo Me? Productions. Your goal is to locate the 10 treasure chests. There is 1 treasure chest hidden on each level. But beware! As you hunt for treasure, a monster hunts you!
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http://dl.openhandhelds.org/cgi-bin/wiz.cgi?0,0,0,0,25,331