Rush (Super Nintendo Entertainment System Game)

Developer mentions:🤖 AI

Rush (2026) by KanedaFr for Super Nintendo Entertainment System.

Rush by KanedaFr for Super Nintendo Entertainment System

A Burnout-style racer built vertically on hardware made for horizontal play, with hand-written code and hand-drawn assets. The unfinished result of a SNESDEV challenge.

AI disclosure: Artificial intelligence was used in the making of this game.

Source