Shahzad Sahaib's Articles

Nomis v0.5 (GP2x Game)
Image provided by: statikeffeckThis is a simple memory/pattern game written in C using SDL libraries and Karl Bartel's SFont code for the bitmap font drawing routines. Watch the computer choose a sequence of button presses, then repeat the pattern using the A B Y X buttons.http://www.gp2x.de/cgi-bin/cfiles.cgi?0,0,0,0,25,1201
Tank Commander v1.1 (GBA Game)
Image provided by: gbadev.orgDonnie comes up with a first person tank game today. Release notes:I wanted to see how fast I could do a first-person tank game for the GBA, and this is the result. I saved some time by reusing code from my last one, Collision Course, but by the end I had to rewrite and optimize a great deal to be able to display two tanks instead of one. This is once again a vector-based game, but this time in 3D wireframe. There's a lot of Bresenham line drawing and integer division going on, so I hope it runs at a solid 60 frames per second on hardware, which it hasn't been tested on.My only real experience with the inspiration for this game, Battlezone, was on the Atari 2600, and I've never operated a tank, so I'm not the best person to try doing simulations. In any case, a modified version of Atari's arcade game Battlezone was used in U.S. Army training.http://www.gbadev.org/index.php?ID=582
Interview with Dan Potter (DC misc)
Dan Potter creator of KOS for the DC has been interviews by the guys from dciberia.net. Read the full interview by clicking the link below.http://www.dciberia.net/tiki-index.php?page=Dan+Potter
Stella GP2x v2.1 (A2600 emu for GP2x)
Alex Zaballa has updated his port of Stella, an open source Atari 2600 emulator, for the GP2x. Be sure to check out the readme for changes, installation instructions, and other info. All source for Stella is available from the Stella homepage at http://stella.sourceforge.net/. Stella is licensed under the GPL.http://www.gp2x.de/cgi-bin/cfiles.cgi?0,0,0,0,5,1200
Exult GP2x RC1 (GP2x misc)
Exult is a project to create an Ultima 7 game engine that runs on modern operating systems, capable of using the data and graphics files that come with the game.http://www.gp32x.com/board/index.php?showtopic=25176
Quake Ad-hoc (PSP Game Port)
Chris Swindle has taken Peter McKay’s port of Quake and supplied Ad-hoc support which now enables multiplayer possibilities between two or more PSPs.http://dl.qj.net/...
Quake II (PSP Game Port Patch 2)
McZonk creator of the PSP port of Quake II has released a patch to fix a few known problems. This is now the second patch available. Notes:I still have stress with my exams but on my spare time I still love coding. So I have not time to finish real new features. But I improved Quake II a lot. So here is the second patch:Changes:graphic and game bug fixes, should run more stable333 mhz supporton screen keyboard (press left trigger in input mode of console or on text fields).player name is now saveablehttp://teamemergencyexit.blogspot.com/
DS2Key v0.21 (NDS Application)
DS2Key sends PC Keyboard signals through WiFi so you can use your DS somewhat like a PC Gamepad.http://www.1emulation.com/forums/index.php?showtopic=16953