Pointy Remote is a VNC like homebrew program for the Nintendo DS. Changes in this release:03/02/06blah, release another version, this time with a good server xD (at least in my pc) also, i've added zoom control with x and y you'll change the magnitude (in your ds) to update it on the server, so it can be used, tap the touch screen in GRAL mode just try it i think that now it's a usable program if you are having problems or smthing, join me at irc, i'll be in here for the night: irc: irc.3dgames.com.ar channel: #PointyRemotehttp://www.1emulation.com/forums/index.php?showtopic=16859
Shahzad Sahaib's Articles
Tipiak has updated his game"Touch&Bomb".http://www.playeradvance.org/forum/showthread.php?t=1267
This is another mod of johnnys PMP mod. This one has the following changes:- Timezone bug fixed, time is now displayed correctly in file list - Battery Time display bug after unplugging the power cable fixed - Playtime display bug with some videos in infobar fixed (Silent Hill Trailer of jo2k) - Fixed malloc_64 bug not allowing some videos to play on GUI version - Fixed 0-size POS file creation bug - Fixed color display bug when exchanging mallocs infobar interface with a non greyscale version - increased responsiveness of the filelist, but lowered responsiveness of the triangle button for playlist add/remove because it was too easily double triggered - Added a counter for number of playlist itemshttp://forums.ps2dev.org/viewtopic.php?t=4684&start=120
This is an unofficial version of Lua Player for PSP. New features in this version include complete UMD support and the ability to set the CPU clock to one of three presets.http://forums.qj.net/showthread.php?t=36086
PSP Universal Remot has been updated. It's a program to replace dozens of your real remotes for TV, Video, etc.http://www.psp-ita.com/
libnds has been updated and is a coding library to be used for the Nintendo DS. Changes:improved touch codeFixed DMA_START_CARDAdded key repeat as suggested by pepsimanremove duplicate ATTR0_BMP in video.hFixed gluLookAt (again)Major update to palette handling (likely a breaking change if you were using the gl texture palettes from before)Updated glClearColor() to actualy work. It now just sets background palette entry 0.Fixed swiChangeSoundBiasLoopy added a fixto cardPolledTransferFixed a reference to CARD_DATA to be refer to CARD_DATA_RDCorrected BG_32x64 and BG_32x64 defineshttp://www.devkitpro.org/
Waninkoko has released an update to his coding library for the GP2x. Details in spanish can be found here:http://www.gp32spain.com/foros/showthread.php?t=27600
Image provided by: psixonline.comPSIX is a shell for the PSP and has been released in a Lite version to the community. A"pro"version with more privileges is available but costs money. This would mean faster updates, more skins, etc.http://www.psixonline.com/
The GP2X-2006 Coding Competition run by Emuholic and GP2X.co.uk has started by yesterday. Up for grabs is the main prize of a 4 GB Secure Digital Card + GP2X TV Out Cable + GP2X Case and GP2X Screen Protector, second and third prizes are also available. To enter, make a game, port, demo, emulator or application that runs on the GP2X. Both beginner and experienced coders are welcome to enter, its not always the best looking game that wins! The competition ends on 20th February 2006. More information can be found at the competition rules page.http://gbax.com/gp2x2006/gp2x2006comp.html
"e"has merged two of his emulators into one build. e[mulator] = HuE for PSP + eSwan. HuE is a PC-Engine/TG-16 emulator and eSwan is a Wonderswan emulator.http://dev-e.sakura.ne.jp/