Foxy made a conversation of the old classic Amiga/Atari ST game called Airball. Thanks to Greeg for the news.http://www.playeradvance.org/index.php?showtopic=6399
Shahzad Sahaib's Articles
The results of the Tomak Competition 2004 is out. Have a look at...http://tomakcompo.gp32france.com/
Ciaran Anscomb updated his Dragon 32/64 emulator for the GP32. The Dragon is an 8-bit personal computer based upon the Motorola MC6809E microprocessor.http://www.6809.org.uk/dragon/xroar.shtml
Akuma No Houkon presented a new game called Electronia. It's a kind of puzzle game. Akuma's homepage is not up to date yet, so you can get the download atgp32x.comhttp://akuma.gp32news.com/
The one and only Atari 800 emulator for GP32 got an update. This version adds chatboard support and fixes a few timing bugs.http://www.scrameta.net/a800.html
Aquafish updated his graphics viewer for GP32 called 'United GP Viewer'. It has a better layout and TGA file support.http://www.egloo.fr.st/
Another game which has been sent to GBAdev is an updated version of the game"Endless Tower"by David Doucet.http://www.gbadev.org/
Remembering the 'Tribbles' which appear in a classic episode of star trek? Will Thomas made a game and guess... it has Tribbles in it :) You can get it at gbadev, source is provided too!http://www.gbadev.org/
Mad Tea Time released their new freeware game Insane Nights. Regarding GP32x where we got the information from, it's a preview version which should not be published on other pages.http://user.chollian.net/~neition0/IN/IS.htm
Pirotic updated his RPG engine for the GP32. Here is what the readme says: (Thanks to GP32x for the news, again)The main 'new feature' is the inclusion of the editing functions, these can be accessed by selecting edit while playing a game, or selecting edit in the Game Browser. Being the first variant of the editor, the GUI is very crude! but hopefully will give you enough to get started on your project.All graphic files are loaded from SMC, so you can use your own artwork for every aspect of the game. including entitys, attacks, special effects and tilesets.Along with the editor, i've done minor improvements to almost every other area, the animation system is improved, the AI is tweaked,special effects have started to be implemented, etc.www.gp32x.com