Rockin' B released his Mine Sweeper game to the public. Still amazing to see someone is coding for the Sega Saturn!http://www.rockin-b.de/news.htm
Shahzad Sahaib's Articles
"Retrocoders"released a musicdisk for the NES. Should work on real hardware as on emulators. Thanks to A_Lee_N for telling me the news on IRC.http://www.pouet.net/prod.php?which=10853
It tooked a while, but now it's finally out. Giri Giri Walker's game concept is close to Chucky Egg known from a couple of systems. Giri Giri Walker is also the first game featuring an online highsore!http://www.tailzone.com/
Finally I'm proud to tell you that the PDROMS Coding Competition will be held from today (1st September) to the end of October (31st). Accepted are games anddemos/introswhich do not exceed the size of 256kb! The total money prizes for now are 300 EUROS which might increase a bit. Details of the compo can be found athttp://www.pdroms.de/pdrc-rules.html
MrMr[iCE] released a very classic effect today. Flames is a fire effect. Of course the source is included.http://deathping.kicks-ass.org
Tony, the author for the GBA JPG Viewer, also works on a video codec to use with the GBA. There are allready 4 techdemos avaliable.The Caimans video codec brings video on your Gameboy Advance(tm) , with a new fast algorithm designed to achieve high quality at low data rates and visually optimized for GBA's lcd display. Youcan watch Caimans codec in action downloading the examples in this page. Please note that the demos povided refer to the actual beta version of the lib and use HUGE uncompressed PCM audio. Furthermore the caimans video codec is optimized for the REAL GBA display, even if you can see some noises and artifacts when playing demos with an emulator, the quality improves when using a real GBA. If you have a GBA flashcart I strongly suggest you to try a demo on the real hardware. Contact the author for further detailsThanks toLucifer Lovefor the news again!http://www.caimans.net/gbavideo/
Tony updated his GBA JPEG Viewer. This program is a Windows program which will output a GBA rom with the JPG's you selected before using a nice interface. Thanks toLucifer Lovefor the news.http://www.caimans.net/gba/
Paul Timson/Reality Fakers is working on a new puzzle game for the Gameboy Advnace. Here is what he says:Just a small demo of a game I`ve been working on for a while. The object of the game is to collect all the stars on a level within the given number of moves, as you move the number (bottom right) decreases, when it is your last move the `move` arrow icon will turn red to warn you - this last move must be used to reach the `open` exit (chequered flag tile). When you make your move you will not stop until you hit a solid tile so choose your direction carefully!http://gbadev.org/
I think the headline tells you all. Another conversation of this famous board game by yanos.http://gbadev.org/
WHowe submitted a game where you have to guide a spaceship and not collidate with any yellow dots. This task might not be that easy as it sounds. This game is the THIRD conversation I know of using exactly the same GFX as the original Windows game.http://gbadev.org/