Category: Miscellaneous
yANl 0.2b (GP32 File Launcher)

rov’s filelauncher, similar to PacRom (but with rar-support), now also lets you view GIF and PCX files and play MOD files.http://www.gp32x.com/

By with 0 comments
Nibbles Advance (GBA game)

molton released a good old Nibbles/Snake game for GBA. It contains 12 levels. Get it from:http://www.pdroms.de/phpbb/viewtopic.php?t=164

By with 0 comments
NO$GBA v2.0a (GBA dev/emutool for Windows/DOS)

Martin Korth updated his genious emulator/developmenttool NO$GBA to v2.0a. The changes:

29th September 2004 – version 2.0a– debug: fix: shutdown message immediately even if 1st/traced opcode at emu_run- cartload: memorizes recent cartnames last 9 shown in windows version file-menu- bios: bugfix: softreset by 80×86 code switches from thumb state to arm state- debug: numeric expression decoder accepts uppercase hex/oct/bin in debugger- speedup: faster cpu_arit_add_flags emulation (and cmc-less cpu_arit_sub_flags)- debug: online assembler can create LDR=IMM if it finds match/fREE/blank memory- debug: online assembler can”edit”existing”ldr{cond} rd,=imm”pseudo opcodes- curious: help/ass/dis/emu: described/supported older retro ARMv1,2,3 versions- armv5: emulated all new/changed ARMv5TE opcodes (disabled in no$gba of course)- armv5: a22i/disassembler: (qadd/sub, mul16bit, cpsr.q, ldrd/strd/pld, vect.hi)- armv5: help: ARMv5TE (qadd/sub, mul16bit, cpst.q, ldrd/strd/pld, mcrr/mrrc)- debug: search menu with new quick-link goto-memory-area function (and goto pc)- bugfix: re-fixed flash backup writes (same ebx*8 bug as eeprom, thanks celebi)- armv5: a22i/disassembler: recognize new ARMv5 opcodes (bkpt,blx reg/imm,clz)- armv5: help: described new ARMv5 opcodes (bkpt, blx reg/imm, clz, copro.2)- armv5: help: described changed ARMv5 opcode behaviour (mul.cy, pop/ldm/ldr.pc)- armv5: help: new chapter describes differences between ARMv1 through ARMv5- webpage: added notice needing help about sick debug info specifications- emudetail: accepts thumb BX opcode with reserved bits<>0 (suspicious warning)

http://nocash.emubase.de/gba.htm

By with 0 comments
GP Final War v0.7 (GP32 game)

Image provided by: mATkEUpONmATkEUpON updated his war game”GP Final War”to version 0.7. You can download it, at it’s official homepage.http://matkeupon.gp32z.com/

By with 0 comments
Dream Coding Grand Prix 2004 (misc)

DCEmu UK are proud to announce the opening of the first joint Dreamcast and Gamepark 32 Homebrew Coding Competition. More at the official page.http://www.dcemu.co.uk/dcgp.shtml

By with 0 comments
Aka Noid (GP32 game)

Image provided by: JyCetA new breakout type game for the GP32 called AKA NOID, released by JyCet. Check out the site below to download it. Thanks to Jr2swiss for submitting this news.http://anthologie.emu-france.com/

By with 0 comments
PS2MP3 (PS2 application)

Eugene Esterly III informed us about a fresh released MP3 Player for Playstation 2. Author of this piece of software is Ryan Kegel.http://ps2emu.dcemu.co.uk/ps2mp3.shtml

By with 0 comments
File Update! (A2600)

A few recent Atari 2600 releases from the past days are merged into the archvive now:

Automaton by Derek Ledbetter, Backfire by Chad Lare, Crash N Dive by Thomas Jentzsch, Fall Down by Aaron Curtis, INV Plus by Erik Mooney, Joust Pong by Kirk Israel, Master Mind Deluxe by Cye Freeman, Master Of Arcturus by Trogdor, Seawolf by Manuel Rotschkar, Splatform 2600 by Thomas Jentzsch

By with 0 comments
PD Roms TOP 100 Rated Files!

The TOP 50 has been replaced by a TOP 100!http://www.pdroms.de/top_100.php

By with 0 comments
Crash N Drive (A2600 game)

Image provided by: Minigame Compo 2004Help little Toto tosurvive while falling down an endless tunnel. Score points by collecting sequences of identical colored platforms and bonus platforms and avoid deadly platforms. Starts slow, but gets extremly fast later. If you can survive that long! 😉 Make sure you read the instuctions!http://www.ffd2.com/minigame/

By with 0 comments