iKi stopped the development on his racing game”Project SC2″for GP32. The latest binary release was WIP version 3, the latest source release from 4th September 2004. Announcement placed on 20th September.http://gp32dev.free.fr/
This is a small german text I found on the internet, dedicated to my grandmother who passed away three hours ago 🙁
Ich wandle einsam,Mein Weg ist lang;Zum Himmel schau ichHinauf so bang. Kein Stern von obenBlickt niederw?s,Glanzlos der Himmel,Dunkel mein Herz. Mein Herz und der HimmelHat gleiche Not,Sein Glanz ist erloschen,Mein Lieb ist tot. (Peter Cornelius)
After two months of silence I managed to pull a few more files up. Older versions of already avaliable products were replaced by newer ones. The GP32 archive should be almost up to date and should represent an almost complete section of all avaliable freeware.
Crazy Jack (18-09-2004) by JyCet, Edge Pad v0.3 by woogal, Frodo (Beta 12) by Snaff, GP Advance v1.49 by enf65 and Torlus and aliandrana, GP Cruz v0.9 by zophiel, GP Final War v0.6b by mATkEUpON, GP Kash by Chris Toxic, GP Mad MP3 v1.0 by Robert, GP Paint v0.9 by Dalto, GP Quake v0.4 by no_skill and woogal, GP Spout v1.1 by no_skill, Gtris v1.1 by rov, Jenny Thinks by Fit and Bandwagon (GP32 Port by Marq), Laby (23-08-2004) by Yaouank, Mythic Chess v0.6 by Dalto, Nester GPd v1.2 by Scherzo and Dmouse, OpenSNES9x GP v0.3 by Yoyo, PHandy v0.02 by tuskenraider, PixMan GP v1.1 by Aoyama, Samurai v0.2 by Puck2099, SOV v0.2 by Saharoo, SpeccyalK v0.7 by Tyrell, Stairway 2 Heaven v1.02 by Mad Tea Cup, Super GP Ball v0.2 by fagotero, SvOrbis v0.9d by SvOlli, Tubby Toast by Chris Toxic, United GP Viewer v1.11 by aquafish, Virtua Memory v1.0 by VirtuaLeech, yAnl v0.1b by rov
Hooka catched up Skeezix for an interview, who is author of CaSTaway (Atari ST emulator for GP32) and other projects.http://www3.telus.net/public/hooka/
Molton released a new brickout game including 5 levels. The current build is made for actual GBA hardware, most emulators might run it too fast.http://www.pdroms.de/phpbb/viewtopic.php?t=162
Using a new tool by aquafish and the new version of either Slubmans Launcher or Rov’s launcher (yaNl), you can create and use animated icons for your FXEs! :)A new version of Woogals YAFL featuring support for it will be out soon.http://gp32club.consolemul.com/
Image provided by: JyCetCrazy Jack by JyCet has been updated and features 36 levels now! (Thanks to JyCet himself for the news) The changes in detail:
-compiled with GCC 3.4.1 (faster !!! but the game is already faster :))-compacted with B2Fxe v0.6a-pre-optimised 8bit palette-changed GAMMA function :)-saved game options-hiscore (saved)-added password menu-added 9 levels from Aquafish (thanks to him)-added 5 levels from me 🙂 (thanks to me ?)-added 12 levels from Jr2swiss (thanks to him)-added 2 game musics-added game over music (same as password page)-added more ladder animation-added more bar animation-added more hero apparition animation-added more evil apparition animation-added more exit door animation-added pseudo forground tiles (grass,ladder)-changed enemy sprite-changed Jack sprite-changed Jack control to break the brick (use A&B)-changed flower tile by grass animated tile-changed light tile by torch animated tile-fixed some enemy bug collision-fixed hero deplacement animation-fixed mod volume of Credit-fixed some little click noize at change of page-added french language (pas encore complet :()-started espagnol translation :/-started German translation too :/-new icon (by me :))-some little thing here and here … (I dont remember all thing I changed :))
An Atari 2600 version of the popular code breaking board gameMaster Mind deluxe has 5 positions in the code and 8 possible colours for each position giving 32768 permutations. Game coded by Cye Freeman.http://www.ffd2.com/minigame/
Image provided by: SenileteamBeats of Rage has been legaly ported to the Playstation 2! Pixel has released his first version of PS2BOR a legal re-port of the Beats of Rage engine for PS2. So far the port is just a bare, basic port of the original but some great improvements including pak file selector are in the works. PS2BOR does not contain pak files or any copyrighted materials. Thanks to Eugene Esterly III for the news.http://ps2bor.ps2-scene.org/main.htm
According toGP32clubenf65 has not abadoned the work on GP Advance yet. Due to a lack of sparetime enf65 will not release an update after an update, like at the beginning of development. Furthermore he tries to make everything more stable and improve compatibility. [French text taken from GP32Club, translated using Altavista and interpreted by Kojote – Translation mistakes might be present]