Wii64 is a port of the popular multi-OS N64 emulator, Mupen64, to the Nintendo Wii and Gamecube through the libOGC library. The emulator uses dynamic recompilation of the N64 machine code to PowerPC machine code and full hardware accelerated graphics to achieve (mostly) full speed emulation. Currently the emulator is in beta stage and can run many N64 ROMs at full speed in most cases. Read more about Wii64 v1.1 (Beta) (N64 emu for GC)
Category: GameCube
PCSX-Revolution is a port of the PlayStation (One) emulator, PCSX, for the Nintendo GameCube. Read more about PCSX-Revolution (Revision 50) (Untested) (PSX emu for GC)
drunkencoders.com announced their 5th Annual Wintery Game Coding Competition a while ago. Entries can be submitted till March 19, 2010. Read more about Drunken Coders Coding Competition – 5th Annual Wintery Game Coding Competition – Reminder (GC misc)
libogc is a collection of low-level libraries for the GameCube and Wii. This collection of libraries was originally written by shagkur for the GameCube and has been developed over the past 6 years. Read more about libogc v1.8.1 (GC misc)
ScummVM is a program which allows you to run certain classic graphical point-and-click adventure games, provided you already have their data files. The clever part about this: ScummVM just replaces the executables shipped with the games, allowing you to play them on systems for which they were never designed! Read more about ScummVM v1.0.0 (GC misc)
libogc is a collection of low-level libraries for the GameCube and Wii. This collection of libraries was originally written by shagkur for the GameCube and has been developed over the past 6 years. Read more about libogc v1.8.0 (GC misc)
devkitPPC is a port of the GNU Compiler Collection (GCC) and includes a C (gcc) and C++ compiler (g++), a debugger (gdb) and associated utilities, with the architecture "powerpc-eabi". It also includes standard C libraries based on newlib, which is specifically designed for embedded systems. Compilers and libraries are also included for the MN10200, the Matsushita (Panasonic) chip used in the Wii DVD controller. It is designed to be used in conjunction with libogc, a collection of Wii-specific low-level libraries. Read more about DevkitPPC (Release 18) (GC misc)
Visual Boy Advance GX is a Game Boy Advance / Game Boy emulator for Wii and GameCube based on VBA-M. Read more about VisualBoyAdvance GX v2.0.8 (GBA emu for GC)
FCE Ultra GX is a modified port of FCE Ultra v0.98.12. With it you can play NES games on your Wii/GameCube. The GUI is powered by libwiigui. Read more about FCE Ultra GX v3.1.0 (NES emu for GC)
SNES9x GX is a Super Nintendo emulator for Wii and GameCube based on the PC emulator SNES9x 1.51. SoftDev is responsible for the original SNES9x 1.51 GameCube port, whose work was continued by crunchy2. Wii support was added by michniewski, and SNES9x 1.51 was ported by Tantric. The project is currently being maintained by michniewski and Tantric. The GUI is powered by libwiigui. Read more about SNES9x GX v4.1.2 (SNES emu for GC)