Category: Wii
BlueMSX-Wii v1.0.2 (MSX emu for Wii)

BlueMSX-Wii is an MSX 1/MSX 2/MSX 2+/Turbo R emulator for the Nintendo Wii.

This emulator is based on blueMSX, ported to run on the Nintendo Wii. The emulator will be feature complete, which means that everything works (audio, controllers, keyboard). A nice GUI is featured to choose the games/applications you wish to play.

Changes:

Updated devkitPPC (R21) and libogc (1.8.3)
Fixed vertical offset bug on NTSC wiis.
Fixed glitches in sound playback.
Improved audio, pause instead of hick on changing disks.
Reduced average audio lag from 85ms to 21ms, about the same as video lag now.
Greatly improved audio frequency stability.
Fixed issue with button mapping introduced in V1.0.1.
Gui coordinate fixes, not correctly centered since V1.0.1.
Small update in build-in gamepack.

http://wiibrew.org/wiki/BlueMSX-wii

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Tetrominos Rebel v0.5 (Beta) (Wii Game)

Tetrominos Rebel is a game of avoiding attacking Tetris pieces using the Wii Remote’s IR pointer. The speed of the falling Tetrominos will increase as you progress through the game. Take a screenshot of your high score and brag to your friends using the built-in screenshot function!

http://wiibrew.org/wiki/Tetrominos_Rebel

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Tetris Custom v1.1 (Wii Game)

This is yet another Tetris, but you can put your own sounds and graphics by editing the res/tetris.xml file. The Default skins are Keithris featuring Talking Classics’ Keith Apicary (Screw Attack), and a classic skin named Russia.

http://wiibrew.org/wiki/Tetris_Custom

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BootMii Configuration Editor v2.5 (Wii Application)

BootMii Configuration Editor llows you to change the values in the /bootmii/bootmii.ini file without having to take out the SD card and edit it on a PC.

Changes:

– Implementation Of BootMii Switch functionality. Can enable/disable BootMii through the editor by renaming the directory from /bootmii to /~bootmii and vice versa
– If /bootmii and /~bootmii exist you are given the option to switch the directories allowing you to use an alternate MINI implementation such as MIKE.
– If bootmii.ini exists in both directories you are given the choice of which to edit.
– The homebrew channel icon is swapped depending on the mode to give an indication of the bootmii status. A green circle indicates bootmii is enabled, a red circle indicates bootmii is disabled, and an orange circle indicates you are running in switch mode.
– Several fixes to resolve various minor issues.

http://wiibrew.org/wiki/BootMii_Configuration_Editor

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TwoPointFive v1.1 (Wii Techdemo)

TwoPointFive is a first person perspective demo with pseudo 3D graphics (similar to games such as Wolfenstein 3D). The environment that you wander around in is a randomly generated maze.

Changes:

Walls are now textured.
Collision detection (walls are now solid).
Added classic controller support.

http://wiibrew.org/wiki/TwoPointFive

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LuaFWii v0.9 (Wii misc)

the_marioga has updated his Lua interpreter for the Nintendo Wii. Lua is a small and powerful scripting language that is perfect for use in projects that require changes in logic without the hassle of recompiling the program’s source code.

Thanks to http://nintendomax.com/viewtopic.php?t=12139 for the news.

http://next-gen-corp.es/viewtopic.php?p=1628

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Garnatron v1.7 (Wii Game)

Carles V. Ginés released a new version of his shoot em up game “Garnatron” for the Nintendo Wii.

Thanks to http://nintendomax.com/viewtopic.php?t=12154 for the news.

http://projects.bennugd.org/?details=44

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WiiXplorer (r195) (Wii Application)

WiiXplorer is a file explorer for the Wii with a GUI made with LibWiiGui.

Features:

* USB2 support with cIOS202 installed
* SMB/USB/SD/DVD recursive copy/move/delete of files/directories with all files in it
* FAT and NTFS files systems support
* Rename files/directories
* Properties of files/directories
* Browse through SD/USB/SMB/DVD/WiiDisk
* Addressbar with path
* Multilanguage with custom font support
* Boot .dol/.elf files
* Playback Wii/GC Game Videos
* Open TXT/XML/MP3/OGG/WAV/BNS/AIFF files
* Supported Image Formats: PNG/JPEG/GIF/BMP/TPL/TGA/TIFF/GD/GD2
* Imageoperations zoom/slideshow
* Image converter which converts the supported formats to: PNG/JPEG/GIF/BMP/TIFF/GD/GD2
* Screenshot support at any point of the app in different formats
* ZIP/7zip/BNR/U8Archive/RARC browsing and decompressing
* Rar browsing
* Properties of archive files
* Textediting support
* PDF Viewing support
* Integrated FTP Server and FTP Client
* Music Player
* Auto-Update feature

Changes:

*Added possibility to download an URL in the startmenu if you set it as a
download link (new question when adding anR url)
*Removed the bootup mount option. The app now boots always to the last used
path.
*Fixed halt on network init even when it failed
*OnScreenKeyboard can be opened now right from the start of the texeditor
*Changable slideshow delay range increased
*Some changes on the progressbar regarding the reset of the total tranfered size
calculation
*Lot’s of optimizations in code (more use of macros)
*Initial doxgen commit (though i don’t have so many comments yet)

Thanks to http://www.nintendomax.com/viewtopic.php?t=12166&f=54 for the news.

http://code.google.com/p/wiixplorer/

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1bit Invaders v2.1 (Wii Game)

1bit Invaders is a 2D free roaming space shooter with a fully destructible environment and retro monochrome graphics. To stay alive and gain points just shoot the circles before they reach your ship. Use the wiimote to aim, B button to shoot and the nunchuck analog stick to move.

Changes:

* Added background music.
* Added classic controller support.
* small changes movement speeds and most other things.

Thanks to http://www.nintendomax.com/viewtopic.php?t=12164&f=54 for the news.

http://thatotherdev.wordpress.com/

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SRB2Wii v2.0.0 (RC3) (Wii Game Port)

SRB2Wii is an unofficial port of the 3D platformer fangame Sonic Robo Blast 2.

Sonic Robo Blast 2 is a 3D open-source Sonic the Hedgehog fangame built using a modified version of the Doom Legacy port of Doom. SRB2 is closely inspired by the original Sonic games from the Sega Genesis, and attempts to recreate the design in 3D. While SRB2 isn’t fully completed, it already features tons of levels, enemies, speed, and quite a lot of the fun that the original Sonic games provided.

http://wiibrew.org/wiki/User:Callum/Sonic_Robo_Blast_2

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