We recieved 16 submissions in total, thanks to all contributors. More information and the submission screenshot page soon. If you were going to enter PDRC #3 but did not manage to finish your entry, look forward to enter GBAX 2005 which should start in a week or two. Read more about PDRC #3 has ended! (misc)
Latest News
After Quazar, also Chui updated his NeoGeo CD emulator! There is an improvement of speed, along with better compatibility.http://chui.dcemu.co.uk/neo4all.shtml Read more about Neo4All Beta 2 (NeoGeo CD emulator for Dreamcast)
Image provided by: ngine.deA really cool new HAM based, full-featured, level packed puzzle game has been released by Neil Balmer.http://www.btinternet.com/~neil.balmer/ Read more about The Game Advance (GBA Game)
If you are still working on an entry, make sure you submit it as soon as possible :) ->"submissions at pdroms dot de" Read more about PDRC #3 – Deadline reached! (misc)
FeaRog worked on something like a model viewer... read more at this post:http://forum.gbadev.org/viewtopic.php?t=5403 Read more about Viewer (NDS misc)
Image provided by: GP32x.comA simple shooter by devlkor.http://www.gp32x.de/cgi-bin/cfiles.cgi?0,0,0,0,30,676 Read more about Swipe WIP (GP32 Fenix Game)
Image provided by: GP32x.comSanosuke released an upgraded version of his shooter"Alien Eraser".http://www.gp32x.de/cgi-bin/cfiles.cgi?0,0,0,0,30,298 Read more about Alien Eraser v0.3b (GP32 Game)
A few minutes are left... :) A short reminder... the submission email adress is"submissions at pdroms dot de"- If you are a bit late, then it's okay... just don't use too much overtime. Say one or two hours overtime are okay. Read more about PDRC #3 – Deadline in 30 minutes (misc)
Quazar released a new version of is NeoGeo emulator for Dreamcast. This version comes with a lot of changes. A few of them are:Changes in version 2.3:*Dreamcast specific-No longer uses SDL at all-Rewrote the sound driver to use spu dma-Sound is much faster ( less sfx are dropped )-New draw_fix from fox68k (thanks fox!)-Faster video rendering (aside from the new draw_fix)-Up-ported to kos 1.3 (svn 165)-Rearranged sound timer functions for speed-Prepared the source code to use FAME-Sped up CD-ROM file loading slightly*Core Emulation-Increased accuracy in sound chips (you will notice better PSG sounds)-Fixed Read Upload which fixes the crash in Breakers (and may fix more)-Implemented Rudimentary Bios Vector/Game Vector switching-Partially fixed frame counter speed-Added timer read and write access by the 68000*Misc-Rearranged main functions for expandability-Undid all the experimental things of v2.2-'Poked' code everywhere (many small changes)-A lot of source cleanuphttp://www.dcemu.co.uk/vbulletin/showthread.php?s=&threadid=5095 Read more about NeoDC v2.3 (NeoGeo emulator for Dreamcast)
Image provided by: www.gbadev.orgHugh Lowry has sent in a cool beatem-up called Triple Triad to gbadev.org. Check it out.http://www.gbadev.org/ Read more about Triple Triad (GBA Game)