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Beatship v2018.07.20 (PICO-8 Game)

Beatship for PICO-8 by D’oven is a test-your-luck rhythmic space shooter where shooting on beat allows you to use a powerful beam weapon but one misfire and your combo resets to 0. Do you play it safe and sit on the charge you’ve built up or risk it to restore much needed health? Leave the menu screen running for a … Read more

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The Assembly Line: An NES Homebrew Podcast – Episode #11 – NESdev Competition – Part 2 (NES misc)

The Assembly Line is a NES homebrew podcast started by Sole Goose Productions and Kevin. They cover a variety of theoretical topics, feature a central game under review, have guest interviews with folks, and also showcase some music. Quote: Episode 11: NESdev Competition – Part 2 https://soundcloud.com/user-463768680/e11-nesdev-competition-part-2

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Picolarium v2018.07.19 (PICO-8 Game)

Picolarium is a PICO-8 game by tobiasvl. It’s a clone / demake of Polarium known from the Nintendo DS. Changes: * Level editor, which lets you create your own levels. * Password system, which lets you share your custom levels with others, or import other people’s levels. The passwords are compatible with Polarium for DS, so you can probably find … Read more

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Astronomer (Atari 2600 Game)

Astronomer is the first Atari 2600 game by Alex Pietrow. It is a simulation game of sorts that allows the player to get into the shoes of an astronomer and observe stars with the world’s largest telescope. The aim of the game is to aim the telescope beam at a star and observe it troughout the night. This is achieved … Read more

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Video: NES Programming #44 – Adding Attributes Back

Michael Chiaramonte goes on with his NES Programming tutorials. Quote: After getting the map code working, I rewrote the code to load the attributes into the memory buffer. This involved updating the asset tool to properly remap the metatiles to properly allow for attribute value lookup. In the end, we’re still running with too many cycles in NMI, but we’ll … Read more

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