Latest News

The Retro League Podcast – Episode 443 – Accidentally Religious

The Retro League Podcast features discussion about the latest retro gaming news, re-releases, community developments and reviews of our favorite games. This week: This week we are having trouble understanding any non-American sports and maybe some American sports too. We’ve found one of the best pinball arcades that happens to be in a laundromat, but the Atari name-holders have dropped … Read more

By · 0 comments
Video: NES Programming #41 – MMC3 Banks Fixed And World Collision Attempt #1

Michael Chiaramonte shows us more NES Programming. Quote: In this episode, I got the MMC3 banks swapped properly to show our game sprites, but it’s still not 100% clear why. I’ll play around with this and then explain it once I have a better understanding (hopefully Monday). After that, I talked about how I wanted to make world collision work … Read more

By · 0 comments
The Retro Hour EP129 – The History of Hacking (misc)

The Retro Hour is your weekly dose of retro gaming and technology news, views and interviews from the UK. Content: We chat to legendary “phone phreaker” John Draper AKA Captain Crunch about hacking, the Homebrew Computer Club and how he helped Woz and Steve Jobs start Apple. https://soundcloud.com/the-retro-hour/the-history-of-hacking-with-captain-crunch-the-retro-hour-ep129

By · 0 comments
The Retro Hour EP128 – Did You Know Gaming? (misc)

The Retro Hour is your weekly dose of retro gaming and technology news, views and interviews from the UK. Content: Covering obscure video game facts, Easter eggs, secrets, glitches and history for gaming’s biggest names, we catch up with the crew behind Did You Know Gaming? https://soundcloud.com/the-retro-hour/did-you-know-gaming-the-retro-hour-ep128

By · 0 comments
Video: NES Programming #38 – More Attributes, And Then Some

Michael Chiaramonte shows us more NES Programming. Quote: In this stream, I got the attribute loading working…er, mostly. It’s loading somewhat but there’s obviously something that’s not quite working out. After a decent amount of debugging and testing, I’m still not sure exactly what’s wrong but good progress was made and we needed to wrap it up. Monday we’ll finish … Read more

By · 0 comments