News
Bottomless Block Barrage v0.1.0 (3DS Game)

Bottomless Block Barrage by TricksterGuy is a Tetris Attack/Panel De Pon/Pokemon Puzzle League clone for the Nintendo 3DS. This game is a work in progress but it is currently playable. Currently this is unplayable in Citra (too slow).

http://gbatemp.net/threads/wip-game-bottomless-block-barrage-a-tetris-attack-panel-de-pon-pokemon-puzzle-league-clone.431257/

By with 0 comments
Super Haxagon (16-06-2016) (WIP) (3DS Game)

RedHat currently works on Super Haxagon. It’s a Super Hexagon like clone for the 3DS! Play as a triangle and rotate to avoid the walls! At the moment the game is a proof of concept game that sort-of works on the old and new 3DS. As such, the walls do not actually move towards the cursor, so it isn’t much of a game yet… If you would like to contribute to the game development, feel free to create an issue and help improve the code!

http://gbatemp.net/threads/wip-super-haxagon.431206/

By with 0 comments
Sqrxz 2 v1.10 (Symbian OS S60 Game)

Sqrxz 2 is a Jump’n’Run which requires a sharp mind and fast reflexes, high frustration is guaranteed. Original Sqrxz made by Marcus Vesterlund (Maze) and John Holmvall (Hojo). Sqrxz 2 is a sequel to this game created by Rodolphe Boixel (Thor), Shahzad Sahaib (Kojote), Alexander Wiklund, Simon Butler and Jane Mumford (Jayne). Symbian OS port is courtesy of Anotherguest.

[Trailer] Sqrxz 2 - Two seconds until death

Changes:

Lars ‘Anotherguest’ Persson updated Sqrxz 2 for Symbian S60v3! Enjoy the freshly added “Soundcheck” in the options menu, if you like the tunes, but never made it far.

http://www.sqrxz.de/sqrxz-2/

By with 0 comments
Kraut Buster (16-06-2016) (WIP) (Commercial) (NeoGeo Game)

NG:Dev.Team are still heavily working on their commercial NeoGeo title Kraut Buster. Let’s check the recent video and their really big status update.

Kraut Buster Video #3 720p @ 60fps (16 bit NEO GEO)

Their latest message to us:

Dear NEOGEO fans,

after a long wait we finally have a new video ready.

Sorry for the long time. But it’s the first time and maybe the last time we create a project like this. So we want to put everything in that we can. Currently Kraut Buster has no release date, but a release in the late 1st/early 2nd quarter of 2017 seems realistic.

We have great news for the music, Rafael Dyll is back with a vengeance. With a dramatically increased budget and the fist time with the support of a musician who plays live in the studio his guitar and e-guitar. Having live recordings from a studio musician is a first in one of our games. The result is a fantastic rocking OST.

The sound mixing of the video has priority on the music but we have tons of new SFX in the game too. Currently it has around 2x-3x the amount of SFX than Gunlord. We haven’t decided on voice recordings yet, but we will do some experiments with it later this year too.

As the project increased significantly in size and budget we decided to introduce some kind of mission select structure to the game. So the players can choose the length of the gaming session and the mission parts themselves.
Kraut Buster can be played both as a short and sweet arcade experience or a long more console like session. It also adds more variety and replay value. The player can also select his military rank (1-PRIVATE,2-CAPTAIN,3-COLONEL) which has a big impact on difficulty. It influences the amount of action and AI of the enemies among other things. The grunts/Zakus are always kinda stupid but they may learn a trick or two in higher difficulties. We are currently testing whether we allow difficulty selects for each sub mission (kinda like in Death Smiles) or only global. The video was captured at rank 2-CAPTAIN.

The wolf mask was designed for speed runners, it increases both movement speed and weapon power. It’s draw back is that it consumes ammo faster, so it requires a more careful ammo/weapon management.

The video is quite long as it’s purpose is to show new mission parts and general progress. More details will be added but like always in game development that will be done in the last 3 months (polishing phase). It shows parts of mission 2 (2-2/2-4) and mission 4 (4-1/4-2). The last video (#2) showed parts of 1-1, 2-1 and 2-3.

For the first time we used 60 fps for the video. If your video player does not support it, there maybe some glitches with flicker transparency effects (sprites seem to disappear) or other problems.

We added Kraut Buster AES (regular) back to the shop for a limited time to increase the budget further.

Best regards,
NGDEV

http://www.kraut-buster.com/

By with 0 comments
Mega Q-Bert v1.1 (Genesis Game)

Mega Q*bert by Jaklub is a fan adaptation of the popular arcade title for the Sega Mega Drive/Genesis. The title has 2 modes – Mega mode with 80 new different levels to beat and an Arcade mode, which is based on NES Q*bert (which in turn is based on the original game). Both modes allow simultaneous cooperative play.

Mega Q*bert

http://gendev.spritesmind.net/forum/viewtopic.php?f=8&t=2456

By with 0 comments
Balanced Diet – Limited Edition (GBA Game)

There is a 80 pcs limited edition of Sebastian Mihai‘s Balanced Diet out. But where to get? The article on the authors page unfortunately does not uncover this secret.

http://sebastianmihai.com/main.php?t=132&n=Balanced-Diet-GBA-limited-edition

By with 0 comments
Bananas Are Good (03-06-2016) (A2600 Game)

atari2600land keeps on developing games for the Atari VCS. Have you seen Bananas Are Good yet? Protect your bananas from nasty fruit flies! They’re coming after your banana! What are you to do? Armed with your fly swatter, the object of the game is to swat as many flies as possible.

http://atariage.com/forums/topic/253154-bananas-are-good/

By with 0 comments
Raindrop (09-06-2016) (A2600 Game)

Raindrop is an Atari VCS game by DarkCart. You’re supposed to catch the raindrop in the basket. If you don’t, you’ll be subjected to the still-slightly-too-long “death” animation.

http://atariage.com/forums/topic/253586-raindrop/

By with 0 comments
I Want To Genesis (Genesis Demo)

I Want To Genesis is a Genesis/Mega Drive demo by Primitive released at Graffathon 2016.

primitive - i want to genesis

http://www.pouet.net/prod.php?which=67610

By with 0 comments
Drive! v1.4 (A2600 Game)

Drive! by Lumi is a 4K, single player paddle game with SaveKey/AtariVox support.

In this game, you are an explorer from the year 2050. Much of the world’s rainforests have been logged, leading to the discovery of a large temple constructed by ancient civilizations eons ago. You are among the first to be allowed to explore it.

The entrance to this temple is across a long stone bridge, which you have chosen to drive across. Inside the temple you find a golden idol on a stone pedestal. Although you are supposed to leave everything you find, your greed gets the better of you and you remove the idol from where it has sat for thousands of years.

Suddenly, the ground begins to shake. Bricks fall from the ceiling. Maybe this wasn’t such a good idea! You run outside just as the entrance caves in. As you get in your car and drive away, you realize that the bridge’s supports have dislodged and it’s all collapsing behind you! There’s no time to think – just drive!

http://atariage.com/forums/topic/251449-drive/

By with 0 comments