News
Mesh Processing Test (Sega Saturn Techdemo)

Want to mess and play with mesh processing? Mic did so…

http://jiggawatt.org/badc0de/console.htm#saturn

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Gouraud Shading Test (Sega Saturn Techdemo)

Another technical demo for Sega Saturn from mic is Gouraud Shading Test. It a gouraud shading test routine.

Thanks to mic himself for the news.

http://jiggawatt.org/badc0de/console.htm#saturn

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Executable Compression Demo (Sega Saturn Techdemo)

Executable Compression Demo demonstrated how to compress a executable Sega Saturn file.

Thanks to mic himself for the news.

http://jiggawatt.org/badc0de/console.htm#saturn

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Fire Effect (Sega Saturn Techdemo)

mic has released a techdemo for Sega Saturn called Fire Effect. The effect is only 312 bytes big.

Thanks to mic himself for the news.

http://jiggawatt.org/badc0de/console.htm#saturn

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VDP2 Demo (Sega Saturn Techdemo)

mic has released a techdemo for Sega Saturn called VDP2 Demo.

Thanks to mic himself for the news.

http://jiggawatt.org/badc0de/console.htm#saturn

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XPMCK (18-11-2008) (Arcade misc)

XPMCK is a music (expressed in MML) compiler kit targeted towards various video game systems. It currently supports the following systems:

* Capcom Play System (VGM output)
* Commodore 64
* Nintendo Gameboy / Gameboy Color
* SEGA Master System
* SEGA Game Gear
* SEGA Genesis

Besides the compiler and its source code, the kit includes playback libraries for all supported systems, as well as examples and brief documentation.

Changes:

Tempo settings up to 300 BPM are now supported.
Fixed some bugs in the handling of duty cycle macros in the GBC player.
Channel 3 on the GBC is now allowed to go down to C in octave 1.

http://jiggawatt.org/muzak/xpmck/

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XPMCK (18-11-2008) (Genesis misc)

XPMCK is a music (expressed in MML) compiler kit targeted towards various video game systems. It currently supports the following systems:

* Capcom Play System (VGM output)
* Commodore 64
* Nintendo Gameboy / Gameboy Color
* SEGA Master System
* SEGA Game Gear
* SEGA Genesis

Besides the compiler and its source code, the kit includes playback libraries for all supported systems, as well as examples and brief documentation.

Changes:

Tempo settings up to 300 BPM are now supported.
Fixed some bugs in the handling of duty cycle macros in the GBC player.
Channel 3 on the GBC is now allowed to go down to C in octave 1.

http://jiggawatt.org/muzak/xpmck/

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XPMCK (18-11-2008) (GG misc)

XPMCK is a music (expressed in MML) compiler kit targeted towards various video game systems. It currently supports the following systems:

* Capcom Play System (VGM output)
* Commodore 64
* Nintendo Gameboy / Gameboy Color
* SEGA Master System
* SEGA Game Gear
* SEGA Genesis

Besides the compiler and its source code, the kit includes playback libraries for all supported systems, as well as examples and brief documentation.

Changes:

Tempo settings up to 300 BPM are now supported.
Fixed some bugs in the handling of duty cycle macros in the GBC player.
Channel 3 on the GBC is now allowed to go down to C in octave 1.

http://jiggawatt.org/muzak/xpmck/

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XPMCK (18-11-2008) (GBC misc)

XPMCK is a music (expressed in MML) compiler kit targeted towards various video game systems. It currently supports the following systems:

* Capcom Play System (VGM output)
* Commodore 64
* Nintendo Gameboy / Gameboy Color
* SEGA Master System
* SEGA Game Gear
* SEGA Genesis

Besides the compiler and its source code, the kit includes playback libraries for all supported systems, as well as examples and brief documentation.

Changes:

Tempo settings up to 300 BPM are now supported.
Fixed some bugs in the handling of duty cycle macros in the GBC player.
Channel 3 on the GBC is now allowed to go down to C in octave 1.

http://jiggawatt.org/muzak/xpmck/

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XPMCK (18-11-2008) (Master System misc)

XPMCK is a music (expressed in MML) compiler kit targeted towards various video game systems. It currently supports the following systems:

* Capcom Play System (VGM output)
* Commodore 64
* Nintendo Gameboy / Gameboy Color
* SEGA Master System
* SEGA Game Gear
* SEGA Genesis

Besides the compiler and its source code, the kit includes playback libraries for all supported systems, as well as examples and brief documentation.

Changes:

Tempo settings up to 300 BPM are now supported.
Fixed some bugs in the handling of duty cycle macros in the GBC player.
Channel 3 on the GBC is now allowed to go down to C in octave 1.

http://jiggawatt.org/muzak/xpmck/

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