Nintendo 3DS News
PicoDrive for 3DS v0.94b (Multiple emus for 3DS)

PicoDrive for 3DS is a port of notaz’s PicoDrive emulator by bubble2k16 to the old 3DS / 2DS. Although PicoDrive is already highly optimized for ARM processors, if ported as is, it still doesn’t run full speed for all Mega Drive games on the old 3DS / 2DS, as it’s evident in the RetroArch’s version. So this port heavily relies on the 3DS’s 2nd core to emulate the FM synthesized music for the YM2612 FM chip to achieve 60 FPS. But the 2nd core on the old 3DS is unfortunately not fast enough to generate the FM synthesized music at a full 44100Hz, so sounds are generated at 30000Hz on an Old 3DS. It sounds ok for many games, except for those that use high-pitched notes or sound samples. The screen rendering is done completely using the original PicoDrive’s ARM processor-optimized renderer.

You can play Master System, Mega Drive games and Sega CD games, and 32X games. CD games run a little slower (you should enable 1-2 frameskips) on an old 3DS, but it runs very well on a new 3DS. 32X games can only played at a reasonable speed on a New 3DS using the .CIA version of the emulator. Some dynarec instructions for 32X games will crash the emulator (Virtual Fighter, Virtual Racing Deluxe have this issue).

Release notes:

I’m putting up v0.94b for testing for anyone who would like the latest. 🙂

Fixes include:
– Added support to save battery-backed RAM for CD games
– Fixed problems with games that show parts of the previous screens at the left/right edges
– Added support for cheats.

No emulation-related fixes, so in terms of compatibility, it should remain the same as v0.93.

Some explanation on the cheat format:

The .CHX is a cheat file format that you can create with any text editor. Each line in the file corresponds to one cheat, and is of the following format:

[Y/N],[CheatCode],[Name]

1. [Y/N] represents whether the cheat is enabled. Whenever you enable/disable it in the emulator, the .CHX cheat file will be modified to save your changes.
2. [CheatCode] must be an Genesis / Mega Drive Game Genie or Pro Action Replay cheat code. The cheat code looks like one of the following:
– **RHVA-A6WR** (Game Genie)
– **FFFE0D:0099** (Pro Action Replay)
– **FFB933:00** (Pro Action Replay)
– **FFB9 3300** (Pro Action Replay)
3. [Name] is a short name that represents this cheat. Since this will appear in the emulator, keep it short (< 30 characters).

The .CHX must have the same name as your ROM. This is an example of a .CHX file:

Filename: **Contra – Hard Corps (USA).chx**
“`
N,RHVA-A6WR,Invincible
N,NNCT-AAH4,Start with 99 lives
N,H9GA-AAE6,Start with all weapons
N,AM4A-AA8C,You don’t lose a weapon when you die
“`

NOTE: Some games may not boot when cheat codes are enabled at the start. Disable the cheat codes when booting the games, and enable them only after the game has started.

Thanks to Nintendomax for the news.

By with 0 comments
TemperPCE v1.02 (PCE emu for 3DS)

bubble2k16 updated Exophase‘s TemperPCE for the Nintendo 3DS. It’s a TurboGrafx / PC-Engine emulator to the old 3DS and old 2DS. This port heavily relies on the 3DS’s 3D GPU hardware to achieve 60 FPS (or close to 60 with frame skips).

Release notes:

Hey people, just a very small release (v1.02) to fix the sound lag problem.

Thanks to Nintendomax for the news.

By with 0 comments
Amy Zing and the Amazing Mazes v2017.11.28 (3DS Game)

Amy Zing and the Amazing Mazes is little maze solving game by Ant512. The game is loosely based on the snail maze built into some revisions of the Sega Master System BIOS but it isn’t a remake. Like the snail maze, the objective is to guide the red square through the maze from the starting point to the finishing point.

By with 0 comments
Puzzle3DS​ v1.0 (3DS Game)

Puzzle3DS​ is a simple memory game for the 3DS by trainboy2019. All you have to do is memorize the pattern shown on the bottom, then when the indicator in the top left is green, repeat the pattern.

Thanks to Nintendomax for the news.

By with 0 comments
FBI v2.5.0 (3DS Application)

FBI is an open source file and title manager by Steveice10 for the Nintendo 3DS. Discussion via GBAtemp.

Release notes:

* Clean up various bits of core code.
* Fix font size on CHN/KOR/TWN devices.
* HTTP operations now support gzip/deflate compression, which should reduce bandwidth usage when supported by the server.
* Load file metadata after populating full list. Directories containing a lot of CIAs should populate faster now, although detailed information will not be immediately available for all files until loading has finished.
– File operations for which file metadata is unnecessary should also load faster.
* Modify built-in updater to pull from TitleDB, as GitHub no longer supports TLS versions supported by the 3DS.
* Rewrite TitleDB support.
– Titles can be installed as a 3DSX and/or a CIA, depending on availability.
— Descriptions and categories are displayed in the main TitleDB list, and detailed information is displayed for CIA and 3DSX versions after selecting a title.
– Entries will be blue when a newer version is available. Note that all installed titles will be marked as outdated until installed with version 2.5.0 or later through TitleDB, as the last installed version must be added to the cache.
* All outdated titles can be updated at once by pressing Y in the TitleDB list.
– Basic sorting and filtering options have been added.

A lot of internal changes were made leading up to this release. Make sure to report any glitches and crashes that may have been missed.

Also, the built-in updater should no longer work on versions older than 2.5.0, as GitHub has disabled TLSv1.1 support.

By with 0 comments
GodMode9 Explorer v1.6.0 (3DS Application)

GodMode9 Explorer by d0k3 is a full access file browser for the Nintendo 3DS console. It gives you access to your SD card, to the FAT partitions inside your SysNAND and EmuNAND and to basically anything else. Among other functionality you can copy, delete, rename files and create folders. You can find the source here.

Changes:

[new] PCX bitmap viewer
[new] Extracting data partition for DIFF files
[improved] Improved ticket.db parser, only output verified titlekeys / tickets
[improved] Revised font system, now allowing to switch font in runtime (1)
[improved] Improved handling for batch operations
[improved] Improved titlekey and NCCH seed extractor
[fixed] Compatibility with CIAs containing >= 256 contents
[fixed] No more crashes caused by malformed CIAs
[fixed] Detecting CDN/NUS downloads
[scripting] ntrboot detection via $[HAX] env var
[scripting] dirsel command (works like filesel)
[scripting] isdir and exist commands (useful with if)
[scripting] for command, also works recursively
[deprecated] XORpad drive and ncchinfo.bin XORpad generator (2)

By with 0 comments
RetroArch v1.7.1 (Multiple Emus for 3DS)

RetroArch is a modular multi-system emulator system that is designed to be fast, lightweight, and portable. It supports multiple systems.

3DS specific changes:

– 3DS: Now correctly reports amount of CPU cores.
– 3DS: Frontend rating is now correctly implemented for both New 3DS/2DS and Old 3DS/2DS.
– 3DS: Initial networking support, HTTP requests won’t work yet.
– 3DS: Now reports memory and battery state.

By with 0 comments
Colossal Cave Adventure v1.0 (3DS Game)

Colossal Cave Adventure (also known as ADVENT, Colossal Cave, or Adventure) is a text adventure game, developed originally in 1976, by Will Crowther for the PDP-10 mainframe. The game was expanded upon in 1977, with help from Don Woods, and other programmers created variations on the game and ports to other systems in the following years. [Text from Wikipedia]

Notes for the 3DS release by nop90:

The 3DS console is too small for long text (like help page and credit page) I’ll try to implement some paging in a future release. Running the game on Citra, saving a game fails and exiting the program hangs Citra, but on a real 3DS everything works fine.

The game is released only in 3dsx format because there are some things to test (and probably fix) in the CIA. For the text input I used an old project of mine for a 3DS SW keyboard from 2014.

Sources and releases on my GitHub (https://github.com/nop90/Colossal-Cave-Adventure-2.5-for-3ds)

Happy exploring the cave!

By with 0 comments
DS Recovery Tool v1.4 (3DS Application)

DS Recovery Tool by Joel16 is a tool for backing up, restoring and wiping 3DS data. It’s somewhat similar to a recovery menu, that assists the user in backing up and restore sensitive and unique data.

Features:

* Back up LocalFriendCodeSeed, SecureInfo, movable.sed, HWCAL0.dat and HWCAL1.dat.
* Dump original LocalFriendCodeSeed from data. (This is different from copying the seed from nand.
* Dump original SecureInfo from data. (This is different from copying the SecureInfo from nand)
* Restore LocalFriendCodeSeed and SecureInfo from memory.
* Restore LocalFriendCodeSeed and SecureInfo from backup.
* Verify LocalFriendCodeSeed and SecureInfo.
* Wipe temporary titles, expired titles, TWL titles, pending titles, demo launch infos, config, parental controls and CTRNAND.
* Format (delete) SMDC root and NAND ext savedata.

By with 0 comments
L’Abbaye des Morts v2.0.1 (3DS Game Port)

Locomalito‘s game L’Abbaye des Morts has been ported to the Nintendo 3DS by JeffRuLz! It’s written in C using the libctru and citro3d libraries. The gameplay is directly inspired by Manic Miner and Jet Set Willy. This port seems to run fullspeed!

Story:

In the 13th century, the Cathars, who preach about good Christian beliefs, were being expelled by the Catholic Church out of the Languedoc region in France. One of them, called Jean Raymond, found an old church in which to hide, not knowing that beneath its ruins lay buried an ancient evil.

By with 0 comments
Page 4 of 17« First...23456...10...Last »