GameCube News
SNES9x GX is a Super Nintendo emulator for the Wii based on the PC emulator SNES9x 1.51. SoftDev is responsible for the original SNES9x 1.51 GameCube port, whose work was continued by crunchy2. Wii support was added by michniewski, and SNES9x 1.51 was ported by Tantric. The project is currently being maintained by michniewski and Tantric. The GUI is powered by libwiigui.
Changes:
Fixed SD/USB corruption bug
SMB works again
GUI bugs fixed, GUI behavioral improvements
Free and legal SNES roms to try out with this emulator can be found here: http://www.pdroms.de/files/supernes/
News Source: http://wiibrew.org/wiki/Snes9x_GX
http://wiibrew.org/wiki/Snes9x_GX
Visual Boy Advance GX is a Game Boy Advance / Game Boy emulator for the Wii based on VBA-M.
Changes:
* Improved stability
* Fixed broken SDHC from HBC 1.0.2 update
* Fixed issues with returning to menu from in-game
* Add option to disable rumble
* Auto-determines if HBC is present – returns to Wii menu otherwise
* Unfiltered mode fixed
* Miscellaneous bugfixes
More than 500 legal ROM’s for try out can be obtained from here: //files/gameboyadvance/
News Source: http://wiibrew.org/wiki/Visual_Boy_Advance_GX
http://code.google.com/p/vba-wii/
FCE Ultra GX is a modified port of FCE Ultra v0.98.12. With it you can play NES games on your Wii/GameCube. The GUI is powered by libwiigui.
Changes:
Improved stability
Fixed broken SDHC from HBC 1.0.2 update
Fixed issues with returning to menu from in-game
Add option to disable rumble
Auto-determines if HBC is present – returns to Wii menu otherwise
Miscellaneous bugfixes
Free and legal NES roms to try with this emulator can be downloaded from here: http://www.pdroms.de/files/nes/
News Source: http://wiibrew.org/wiki/FCE_Ultra_GX
http://code.google.com/p/fceugc/
SNES9x GX is a Super Nintendo emulator for the Wii based on the PC emulator SNES9x 1.51. SoftDev is responsible for the original SNES9x 1.51 GameCube port, whose work was continued by crunchy2. Wii support was added by michniewski, and SNES9x 1.51 was ported by Tantric. The project is currently being maintained by michniewski and Tantric. The GUI is powered by libwiigui.
Changes:
* Improved stability
* Fixed broken SDHC from HBC 1.0.2 update
* Fixed issues with returning to menu from in-game
* Add option to disable rumble
* Auto-determines if HBC is present – returns to Wii menu otherwise
* Fixed Super Scope turbo button issue
* Miscellaneous bugfixes
Free and legal SNES roms to try out with this emulator can be found here: http://www.pdroms.de/files/supernes/
News Source: http://wiibrew.org/wiki/Snes9x_GX
http://code.google.com/p/snes9x-gx/
SNES9x GX is a Super Nintendo emulator for the Wii based on the PC emulator SNES9x 1.51. SoftDev is responsible for the original SNES9x 1.51 GameCube port, whose work was continued by crunchy2. Wii support was added by michniewski, and SNES9x 1.51 was ported by Tantric. The project is currently being maintained by michniewski and Tantric. The GUI is powered by libwiigui.
Changes:
Improved scrollbar
Built with more stable libogc/libfat
Fixed rumble bug in filebrowser
Added confirmation prompts
Fixed settings saving glitches
Free and legal SNES roms to try out with this emulator can be found here: http://www.pdroms.de/files/supernes/
News Source: http://wiibrew.org/wiki/Snes9x_GX
http://code.google.com/p/snes9x-gx/
FCE Ultra GX is a modified port of FCE Ultra v0.98.12. With it you can play NES games on your Wii/GameCube. The GUI is powered by libwiigui.
Changes:
Improved scrollbar
Multiple state saves now working
Built with more stable libogc/libfat
Fixed rumble bug in filebrowser
Fixed PAL sound stuttering
Added confirmation prompts
Fixed settings saving glitches
Free and legal NES roms to try with this emulator can be downloaded from here: http://www.pdroms.de/files/nes/
http://code.google.com/p/fceugc/
Visual Boy Advance GX is a Game Boy Advance / Game Boy emulator for the Wii based on VBA-M.
More than 500 legal ROM’s for try out can be obtained from here: //files/gameboyadvance/
http://code.google.com/p/vba-wii/
ScummVM is a program which allows you to run certain classic graphical point-and-click adventure games, provided you already have their data files. The clever part about this: ScummVM just replaces the executables shipped with the games, allowing you to play them on systems for which they were never designed!
Some of the adventures ScummVM supports include Adventure Soft’s Simon the Sorcerer 1 and 2; Revolution’s Beneath A Steel Sky, Broken Sword 1 and Broken Sword 2; Flight of the Amazon Queen; Wyrmkeep’s Inherit the Earth; Coktel Vision’s Gobliiins; Westwood Studios’ The Legend of Kyrandia and games based on LucasArts’ SCUMM (Script Creation Utility for Maniac Mansion) system such as Monkey Island, Day of the Tentacle, Sam and Max and more. You can find a thorough list with details on which games are supported and how well on the compatibility page. ScummVM is continually improving, so check back often.
Release notes:
It was not that long since our previous release, and now here is a new bugfix release hot off the press!
The list of fixed bugs is quite long, and you could read all of it in the release notes, but here is a summary for those of you who are too lazy to follow the links and eager to play the games better.
SAGA: Inherit the Earth is completable again; AGOS, Groovie, Sword2: fixed many sound-related issues; Parallaction: fixed a bug in one of the puzzles; squashed a number of bugs in the GUI. Also iPhone, Symbian, WinCE ports are much improved and NDS and PS2 ports are back again since 0.11.0.
We won’t bother you anymore with the details. Go, download ScummVM and enjoy your play!
Changes:
AGOS:
– Fixed crash after OmniTV video is played in The Feeble Files
– Fixed crashes when exploring Jack the Ripper scene in the PC version of the Waxworks
– Fixed palette glitches in the AtariST version of Elvira 2
– Fixed noise that can occur when sound effects are played, when exploring Pyramid scene in the Waxworks
Gob:
– Fixed a crash in the Italian version of Woodruff
Groovie:
– Fixed some issues with music in The 7th Guest
Parallaction:
– Fixed the sarcophagus puzzle in Nippon Safes
SAGA:
– Fixed a crash in Inherit the Earth
– Fixed glitches in the save/load dialog.
Sword2:
– Fixed random sound corruption when using the original sound files.
Game launcher:
– Fixed a case where memory could be corrupted
– Fixed the small cursor in the modern theme
– Fixed a bug in the theme engine, which could cause crashes
– Made the file browser bigger in 1x mode
iPhone port:
– Fixed backspace handling on the iPhone soft keyboard
DS port:
– Added support for the Global Main Menu feature
PS2 port:
– Switched to the new GUI and theme code
– All possible devices are supported to store, play and save games (CD, HD, USB, MC and remote)
– Optimized cache/read-ahead for every media
– Added support for the Return to Launcher feature
Symbian port:
– Added Bluetooth mouse support
– Added support for the Return to Launcher feature
WinCE port:
– Fixed an issue which could cause random crashes with VGA devices
http://scummvm.sourceforge.net/downloads.php
Tantric has taken on Emu_Kidid’s port of VisualBoy Advance a Nintendo Gameboy Mono, Color and Advance emulator for the Nintendo Wii and released a completely new and rewritten version.
Changes:
– New GX-based menu, with a completely redesigned layout. Has Wiimote IR support, sounds, graphics, animation effects, and more
– Thanks to the3seashells for designing some top-notch artwork, to Peter de Man for composing the music, and a special thanks to shagkur for fixing libogc bugs that would have otherwise prevented the release
– Onscreen keyboard for changing save/load folders and network settings
– Menu configuration options (configurable exit button, wiimote orientation, volumes)
– New save manager, allowing multiple saves and save browsing. Shows screenshots for Snapshot saves, and save dates/times
– Added video shifting option
– Added video mode selection (recommended to leave on Automatic)
– ROM filenames are now displayed shortened by removing unnecessary characters from name
– USB Mouse support (buttons only)
– Keyboard shift key bug fixed
– Built-in 14 colour palettes for some monochrome gameboy games (Magnetic Soccer, Malibu Beach Volleyball, Marble Madness, Metroid 2, Mortal Kombat, Mortal Kombat II, Mortal Kombat 3, Mr. Do!)
– Rumble works in GBC games designed for rumble cartridges but shipped without rumble cartridges, such as Disney’s Tarzan for GBC
– Improved Mortal Kombat Wii Controls
– Mortal Kombat games now have many extra characters to choose
– Wii Controls for more Teenage Mutant Ninja Turtles games
– Improved Lego Star Wars controls
– Boktai menu now tells you when there can’t be sun because it is night
– Zelda cheat button removed
– Minor bug fixes
More than 500 legal ROM’s for try out can be obtained from here: //files/gameboyadvance/
http://wiibrew.org/wiki/Visual_Boy_Advance_GX
Michniewski and Tantric updated their SNES9x port to Wii and Gamecube once again.
http://code.google.com/p/snes9x-gx/
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