Nintendo Entertainment System News
Nebs & Debs v2018.06.01 (WIP) (NES Game)

Chris Cacciatore is still working on his NES platform game Nebs & Debs.

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Silly me, thinking I could optimize the scene encoding format without a hitch 🙂 #nesdev #gamedev.

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Video: NES Programming #34 – Fixing Odds And Ends

Michael Chiaramonte shows us more NES Programming.

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Today I fixed some odd bugs in the way mirroring worked on real hardware, the way that the status bar flickered on real hardware, and then took on the task of getting the map export to properly export metatiles in the correct order so that we had a consistent way of loading palettes into the PPU. I discussed how we will handle loading the palettes directly from generated on the next stream as well as how we will likely handle multiple levels. Hope to see you Thursday! Thanks for those who watched!

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Reverse emulating the NES to give it SUPER POWERS! (NES misc)

The video begins in a strange way and gets stranger, but then, ideally, you understand why.

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Video: NES Programming #33 – Selecting Colors And Adjusting Palettes

Michael Chiaramonte shows us more NES Programming.

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In this rather short stream, I updated our palette to match the color palette of FCEUX, and added the ability to select and update the colors in the metatile and sprite palettes. Sorry for being thick-witted tonight, but hopefully I’ll be back to my normal self Monday. As a reward for your patience, if you watch to the end you’ll see what I have in store for the game’s core mechanic. Have a good weekend. See you Monday

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Babel Blox (Demo) (NES Game)

Babel Blox is a new NES game by Sly Dog Studios. A demo is now ready to download – the game itself might be commercial once done. In the land of Shinar, the people are building a tower to elevate themselves to the level of God. Take on the role of God, and scramble the language of the people and scatter them on the earth! Use twitch-style skills to recognize different languages and stop blocks from being added to the construction of the tower. Choose from a variety of languages to use, and get the people separated!

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Nebs & Debs v2018.05.25 (WIP) (NES Game)

Chris Cacciatore is still working on his NES platform game Nebs & Debs.

Quote:

Here’s a glimpse at the first moving platforms level. Still one or two kinks to work out with moving platforms. #nesdev #gamedev

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Nebs & Debs v2018.05.19 (WIP) (NES Game)

Chris Cacciatore is still working on his NES platform game Nebs & Debs.

Quote:

Here’s a glimpse at Nebs ‘n Debs first swamp level. Lots of flying Z75’s and spikes for #screenshotsaturday. #nesdev #gamedev

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Bootee v2018.05.15 (NES Game)

Bootee is a brandnew Nintendo Entertainment System (NES) / Famicom game by The Mojon Twins! If you don’t, you should know, you will bounce… and bounce and bounce and bounce. Basically, you will control Cheril in a big leather boot hopping around a dark castle. Bouncing non-stop!

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Holy Diver (Pre-Order) (Commercial) (NES Game)

Do you have what it takes to find the Five Crimson Emblem Seals to defeat the Black Slayer? The Holy Diver cartridge has been resurrected, nearly 30 years after its original release in Japan. Published by Retro-Bit®, the Holy Diver Collector’s Edition is loaded with exclusive collectibles and available for a limited time only. Costs are $59.99.

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Video: NES Programming #32 – The colors! The colors! (NES misc)

Michael Chiaramonte shows us more NES Programming.

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In this episode I got palette data exporting more or less how I wanted and was able to load meta-tile palettes manually into the PPU to see what they looked like on the emulator. I found that we’ve run into a problem because the screen is only 30 tiles high as opposed to 32 so I need to figure out how I’m going to modify the palette attributes to accommodate. Next time, we’ll work on that and remove some of the fakery involved in getting the palettes loaded into the system. Thanks for watching and see you Thursday!

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