Nintendo Entertainment System News
Trophy v17.03.2018 (WIP) (NES Game)

Gradual Games are heavily working on their new NES game Trophy. The game itself is in development since Janaury 2016.

Quote:

Our new game Trophy has been in development since Jan 2016. Prob still 1-2 years left of dev, but we’re finally where we can start showing some progress. Here’s a boss from the game. Enjoy! #screenshotsaturday #nesdev #neshomebrew #indiedev #indiegame

By with 0 comments
Video: NES Programming #10 – A Slight Diversion Into Tool Making (NES misc)

Michael Chiaramonte shows us once again how to do some NES Programming.

Quote:

Okay, it was a major diversion 🙂 In this episode, I started work on a tool for managing assets in the game in C. We spent the episode building some immediate mode GUI functionality and will continue to build upon that as we need more functionality.

By with 0 comments
Video: NES Programming #9 – Finishing Up The State Transitions And Talking About Tools (NES misc)

Michael Chiaramonte shows us once again how to do some NES Programming.

Quote:

In this stream, I finished up the code for handling state transitions, cleaned up code with regards to waiting for the PPU appropriately, finished the simple compress title screen, and talked about what kind of tool I’d like to make for the game and for NES programming in general. Thanks to all those that watched and thank you for those who commented and made corrections- I appreciate the feedback!

By with 0 comments
Lucky Penguin (Demo) (NES Game)

Lucky Penguin is a NES homebrew game by Lukasz Kur and Marcelo Barbosa. The Penguin needs to get all clovers, as fast as he can. First levels are easy – but it will become a harder task in later stages!

By with 0 comments
Nebs & Debs v2018.03.09 (WIP) (NES Game)

Chris Cacciatore is still working on his NES platform game Nebs & Debs. Currently he tries to mess around with different animations.

By with 0 comments
Review: Lizard for NES (NES misc)

V1RACY of hackinformer.com wrote a review of the recently released NES game Lizard.

By with 0 comments
Video: NES Programming #8 – Fixing Negative Velocity And Adding A Title Screen (NES misc)

Michael Chiaramonte shows us once again how to do some NES Programming.

Quote:

In this episode, we fixed the ship physics so that the negative velocities are properly capped. We ran into a strange issue that ended up taking a lot of time to fix in the beginning of the stream, but then moved onto loading the title screen using simple run-length encoding. As I mentioned on the stream, if you’re interested in watching me work on the tools that we’ll be using for tile loading, compression, etc. let me know in the comments. I was originally thinking that I’d simply focus on 6502 assembly but if people are interested in watching me work on the tools too I’m happy to do so.

By with 0 comments
The Assembly Line: An NES Homebrew Podcast – Episode #9 (NES misc)

The Assembly Line is a NES homebrew podcast started by Sole Goose Productions and Kevin. They cover a variety of theoretical topics, feature a central game under review, have guest interviews with folks, and also showcase some music.

Quote:

Episode 9: Quest Forge!

By with 0 comments
Video: NES Programming #7 – Finishing Up Ship Physics And Added Game State Transitions (NES misc)

Michael Chiaramonte shows us once again how to do some NES Programming.

Quote:

In this action-packed episode, I cleaned up most of our ship’s physics and capped the maximum velocity in the positive direction. I have to revisit the negative direction. I then added the ability to deal with game state transitions, but found that that introduced some undesired behavior. After getting it working, it’s still unclear why jumping directly to the beginning of the game loop is causing it to process the game states incorrectly and I’ll revisit that in the next episode, along with assets for the title screen.

By with 0 comments
The Assembly Line: An NES Homebrew Podcast – Bonus Episode: 2017 Holiday Special (NES misc)

The Assembly Line is a NES homebrew podcast started by Sole Goose Productions and Kevin. They cover a variety of theoretical topics, feature a central game under review, have guest interviews with folks, and also showcase some music.

Quote:

Bonus Episode: 2017 Holiday Special: We decided to get together with two of the biggest NES Homebrew collectors and drive up to Michigan and have a nice old-fashioned trivia contest. Featuring Christian Dietering (Ferris Bueller) and Justin Orenich (neodolphino), we test these two fine gentlemen’s intense homebrew knowledge and at the end of it all, we crown a 2017 homebrew trivia champion.

By with 0 comments
Page 5 of 35« First...34567...102030...Last »