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TowerDefense v0.40 (Wii Game)

TowerDefense is an classic 2D action game. Protect your base with all kind of defense systems and kill all the waves of enemies.

Features:

– 2D gameboard with special graphical effects.
– Support one player
– Three game maps (So far…)
– Game player score is shared on internet.
– Easy menu system.
– WiiMote IR device support
– 9 background music tracks
– Several sound effects

http://wiibrew.org/wiki/TowerDefense

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GNU Robbo v0.64 (GP2x Game)

GNU Robbo is a free open source reimplementation of QXLand’s Robbo for the Atari XE/XL from the late 1980s. The gameplay of the original is faithfully reproduced with a few modifications.

Changes:

Modified some objects to be more similar to Atari Robbo
Added 19 level packs
Added preliminary music support
Added sound and sound-skin support
Added support for tiled level background images
Added Oily graphical skin
Added support for Robbo Millenium objects
Added Playstation PSP support
Added Russian translation by Alexander Voikov
Added an in-game pointer control pad and toolbar
Added extensive pointer support for menus and game

Source: http://www.gp32x.com/board/index.php?showtopic=50794

http://gnurobbo.sourceforge.net/

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Manic Miner Mobile (28-10-2009) (J2ME Game)

Manic Miner Mobile is a straight remake of the speccy original utilising the graphics from Andy Nobleรขโ‚ฌโ„ขs version with kind permission from the man himself.

The game has been coded for java compatible phones with screen sizes of 240รƒโ€”320, 256 colour or better screens. You also need a keypad which seems a silly point but it will not work correctly on touch screen phones.

http://www.auld-games.co.uk/?p=44

This article is over 2 years old — the linked page may have changed, moved, or been taken over since then.

COL Reminder v1.2.2 (Android Application)

COL Reminder allows you to choose from three different categories, to remind you on something.

The categories:

– Text Reminder
– Telephone Call Reminder
– Parking Time Reminder

Changes:

* code redesign for coming features
* active notifications are canceld on edit/delete
* misc. reminders supports now multiline

https://slideme.org/application/col-reminder

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Duck Attack v0.11(A2600 Game)

Duck Attack’s premise is simple: Collect radioactive duck eggs for points while avoiding giant, mutant and fire-breathing ducks.

Changes/Release notes:

Hello everyone!

Here’s the latest version: v0.11.

This has a new feature for AtariVox and SaveKey users (and Stella users too): You can save your game and return to it later. This is handy if you’ve reached level 14 or so and don’t want to lose your place, but need to go do something else. (Like play Juno First for a few hours.) You can load your game exactly where you left off when you return.

To save your game, go to the egg shelf room (screenshot attached) and press the Fire button on the joystick. If the program was able to save the game successfully, it will move you to the score room. If it was unsuccessful, it will move you to the credits room. It will be unsuccessful if you don’t have an AtariVox or SaveKey attached (or if you’re running in an emulator and don’t have the game properties configured to use an AtariVox or SaveKey as the P1 controller.)

To load your game, start a new game, go to the egg shelf room and press Reset on the console. If the program was able to load the game successfully, it will move you to the score room; if not, to the credits room.

Special thanks to stephena and especially cd-w for the help in getting the AtariVox interface working correctly.

There is a known issue where the screen will roll while it’s reading from or writing to the save file. That’s on the to-fix list.

I’ve got some more neat stuff on the way for the next version, so stay tuned…

–Will

http://www.atariage.com/forums/topic/149552-duck-attack-new-atari-2600-homebrew-ntsc-pal/page__st__50

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