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uSync v0.2 (Wii misc)

ร‚ยตSync is a small, lightweight mutex/synchronization library written in C. It is meant to be as small and fast as possible. It is used in LibELM for reentrancy support, but was released as a separate library, as it may have other uses.

Changes:

Added a Makefile for BootMii, and a small header for version detection

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Santas Sacks v1.0 (iPhone Game)

Santa’s Sacks is a festive two player game. Each player will take turns to remove as many sacks as they like from a single row. The winner is the player that removes the last sack.

There is a way of winning every time. So it could be a nice way of winning a free pint when challenging friends and family.

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Kumpa (Android Game)

Kรขโ‚ฌโ„ขUMPA is the ancient Inca word for รขโ‚ฌล“ball.รขโ‚ฌย In the game Kรขโ‚ฌโ„ขUMPA, you control a ball and move it through the dangerous labyrinths of an ancient Inca temple. With the help of the gods, ancient spellcasters have protected the sacred place inside the temple complex from being entered by faithless pagans. To advance into the deeper levels of the temple, you need to activate enough energy fields in the area you are exploring to be teleported to further parts of the Inca temple. But beware รขโ‚ฌโ€œ the ancient god Hawcha will punish tardiness in exploring the temple on pain of death.

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SoundFrag v1.0 (PPC Application)

SoundFrag is a clone of Sound Grenade (The popular iPhone and iPod Touch app). It emits a high frequency sound effect that copies the effects on someoneรขโ‚ฌโ„ขs hearing after a grenade blast. SoundFrag uses 3 different grenades: Fragmentation, Flashbang, and Smoke Grenade.

News Source: http://phpbb.pdroms.de//viewtopic.php?f=6&t=8282

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Apps Organizer v1.4.1 (Beta 1) (Android Application)

Apps Organizer is an android application that allow you to organize installed applications using labels.

With Apps Organizer you can:

* associate one or more labels to each android application
* create a “label shortcut” (with a custom icon) on Android home that contains shortcuts to applications with a label
* uninstall an application

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DaedalusX64 (Revision 446) (N64 emu for PSP)

DaedalusX64 is the continuation of the original Daedalus PSP port by StrmnNrmn and other contributors. It is a GPL Open Source project.

Changes:

Revision 446
[!]Fixed Rev 445 won’t compile

Revision 445
[!] Several minor changes
[~] Couple of changes done on BranchZ, now the outside of Clock Town in MM is visible
[~] Removed ShadowOfEmpire_Dl ucode and replace it with a simple check
[*] Added proper copyright headers. We been porting several enhancements from Rice Video plugin ๐Ÿ™‚
[+] Two blendmodes for Paper Mario [NintendoBoy13]

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C-Dogs SDL (09-12-2009) (Dingoo Linux Game Port)

This is a port of C-Dogs SDL v0.04 ( http://icculus.org/cdogs-sdl ) for Dingoo A320.

C-Dogs is the sequel to Cyberdogs, and is also an old DOS arcade shoot-em-up which allows players to work co-operatively during missions, and against each other in “dogfight” death-match mode.

Known Issues / TODO List:

– This version only can be played by 1 player;
– Need to translate PC keys names to Dingoo buttons names;
– Setting resolution greater than 320 X 240 will crash the system;
– Setting video scale factor greater than 1 will crash the system;
– Shutting down Dingux improperly (not using poweroff command) will
corrupt the savedata and display segmentation fault when exit the game.
Deleting directory /local/home/.cdogs will correct this;
– The game is not at fullspeed yet.

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FailSafe (RC 3) (A7800 Game)

The idea of the game is that you are a tank on enemy grounds trying to prevent the launch of missiles that will basically destroy the world.

The main goal of the game is to a) Get access to the launch code, and b) reach the missile silo to enter the code and stop the missiles from launching. The code is made up of four hexadecimal digits (0-9, and A-F).

In this game, the object for each level is to reach the opposite end of the level. For the first 5 levels, once you make contact with the Depo you will receive a random position of the code. It is possible to get the same position more than once. On the sixth level, once you reach the missile, you must enter the code as quickly as possible using the joystick, and press the button to see if it is accepted. If it is, you have saved the day, and the game begins on a harder level. If you don’t enter the correct code before the impact….

Changes:

– Fixed bug where the the player couldn’t exit the level while the ‘Speedup’ powerup is activated.

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