News

MailHandler v0.68 (PPC Application)

camro updated his application MailHandler, based upon ImapPusher.

Features:

+ mail handling for getting emails via standard mail programm (poutlook) in defined time scheduling
+ multiple mail profiles
+ checking email via “Imap Idle” and via “Polling”
+ imap(143) and imaps(993) ssl
+ Polling in free defined time interval
+ Multiple Time Scheduling for mailhandling with options for:
+> switching on/off diff. connection things (RADIO, GPRS WLAN, BLUETOOTH)
+> email checking (using imapidle or polling)
+> multiple time plans for every mail profile with using diff checking interval (polling or imapidle)
+> multiple time plans for “external commands” executing incl. recycling

Changes:

0.68 – 2009-11-30
-> changed taskhandling to OpenNETCF (there is now an extra dll included, but is not much used – only used on Settings programm, so it doesn’t slow down the process
-> added new option for:
“socket check” -> is the time when recycle testing the socket if vaild
“socket read” after reading/listening on imap idle socket, there can be set now a sleep time (normally = 0)
“connection rechecking” recycle time for checking the internet connection
i would prefer to use: “socket reset”=600 / “socket read”=5 / “connectioncheck”=120
->did some error fixes on connection handling

Source

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Easy Expenses v0.95 (PPC Application)

Easy Expenses is mainly focussed on logging expenses. It is meant to be simple and easy to use. Easy Expenses is not designed as a complete finance management program and never will be. If you want to use Easy Expenses for this purpose, you have to export the data and process it in a program like Microsoft Excel.

Changes:

Added currency exchange rates (manual rate entry).
Added totals per expense type, intended source and payment method to the info and totals screen.
Improved editing of currencies (including exchange rates), expense types, intended sources and payment methods in options dialog.
Added possibility to hide columns.
Added new column with amount converted to primary currency (hidden by default).
Showing of converted currencies at various places in the program, including the info and totals screen.
Added ‘Custom’ to expense type choices. This will give a blank edit box which can be filled in manually.

Source

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Blox 2 (VB Game)

KR155E has relased the successor of “Blox”, which is a Sokoban like game.

Features:

– 16 MBit ROM
– 3D Graphics
– Over 1800 Levels in 38 Level Sets by various homebrew level authors
– Undo Functionality
– Includes “Multiblox” levels (two players to solve a level, each controlled by a D-Pad)
– Includes huge levels up to 29×32 blocks in Mini Mode
– Includes 9 languages: English, German, Spanish, Swedish, French, Italian, Slovenian, Finnish and Czech
– Save Battery support to save options, finished levels as well as an active game
– Full sound support with sound effects

The amount of over 1000 levels should be giving pure gaming pleasure for a really long time!

Source

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luaj v1.0.1 (J2ME misc)

Lightweight, fast, Java-centric Lua interpreter written for J2ME and J2SE, with libraries for basic, string, table, package, math, io, os, debug and coroutine packages, a compiler, luajava bindings, and JSR-233 pluggable scripting engine bindings.

Source

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Microlog v2.2.1 (Stable) (J2ME misc)

Microlog is a small logging library for Java ME (J2ME) like Log4j. It has support for logging to console, file, RecordStore, Canvas, Form, Bluetooth, a serial port (Bluetooth, IR, USB), Socket(incl SSL), UDP, Syslog, MMS, SMS, e-mail or to Amazon S3.

Source

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JMEBoy v1.5.1 (GBC emu for J2ME)

Joerg Jahnke has released an updated version of JMEBoy. JMEBoy is a Java-based Gameboy and Gameboy Color emulator for mobile devices. If you want to play Gameboy games on your mobile phone you should try this emulator.

Plenty of free GBC homebrew ca be found here: http://www.pdroms.de/files/gameboy/

This release has been made public just about a week after the v1.5 release!

Source

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licas v3.4.5 (J2ME misc)

Build lightweight networks of service-based components (SOA). Autonomous behaviour, self-organisation, permanent and dynamic linking, XML-RPC based communication, password protection, legacy code accessed through wrappers. Java ME (J2ME) compatible.

Source

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MAME4iPhone v1.5.0 (Arcade emu for iPhone)

zodttd has udpated his port of MAME (Multiple Arcade Machine Emulator) for the iPhone.

Release notes:

I updated mame4iphone to version 1.5.0. It is now available on my Cydia Community Source repo allowing all people with Cydia, RockApp, or Icy to download it. I also updated the source which is available on my GitHub. I am not taking donations for mame4iphone, and want everyone to enjoy the 100% free release.

So whatรขโ‚ฌโ„ขs new in this release? While you should be able to notice more performance, I didnรขโ‚ฌโ„ขt get to update things to the assembly CPU cores just yet. I did update it to the latest MAME4All v2.4 release by the talented Franxis. I also updated the iPhone/iPodTouch specific user interface to allow for even the entire romset to be loaded. This also fixed some bugs with some screen orientation plus scaling options to not render correctly.

There is a known issue where ROMs can not be switched mid-game. There is also no way to use save states due to the older version of MAME being used. Both of these issues occurred in v1.0.0 as well.

This should help ease the wait for my proper NeoGeo+CD emulator release, as a good amount of classic NeoGeo games are supported.

Give it a go, and hope you enjoy!
– ZodTTD

Source

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