Don’t let the monster(s) catch you!_(nds_game).png)
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Don’t let the monster(s) catch you!_(nds_game).png)
This article is over 2 years old — the linked page may have changed, moved, or been taken over since then.
DSMediaCenter is a launcher/movie player with potential._(nds_application).bmp)
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Bennu is a high level open source game development suite which focuses on modularity and portability, making it a perfect choice for cross-platform game development.
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Although officialy it is only supported on Windows and Linux, Bennu can run on multiple other platforms, including *BSD, MacOSX and consoles such as GP2X, and Wii.
Bennu -which was born as a Fenix fork- is actively mantained and makes it easy for both beginners and experienced users to create their own games.
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ps991 released Paint DS for Nintendo DS.
Release notes:
-zoom fix
-dont need to use dropper tool to get color
-brush size is now a bar
-when you draw too fast you dont get that shadow drawing that didnt erase fast enough
-text, includes color, size, and box text
-top screen
Thanks to http://www.nintendomax.com for the news.
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Wee Basic is a BASIC interpreter for the NDS got an update after more than half a year – programming and debugging are performed directly on the DS.
Wee Basic now allows the use of sprites and backgrounds so you can try your hand with real Nintendo DS games using simple BASIC.
Thanks to http://www.nintendomax.com for the news.
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MazeMania is a project inspired by MazeFinger for the iPhone.
_(nds_game).bmp)
Features:
* 45 Fast and Fun Mazes
* 9 SAT Grammar Question Rounds
* Stylus control
* Multiple Walls and “Death Areas”
Thanks to http://www.nintendomax.com for the news.
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If you have ever played Mario Paint for the SNES, then you have probably played the Gnat Attack game (also known as Coffee Break). brunette_redhead’s game is a spinoff of this, created for the Wii..png)
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Here comes a reminder that the Nintendomax Wii Coding Competition ends on TODAY, such as our PDRoms Coding competition ( //phpbb/viewtopic.php?f=105&t=4642 ). Good Luck, everyone!.png)
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Visual Boy Advance GX is a Game Boy Advance / Game Boy emulator for the Wii based on VBA-M.
Changes:
Fixed SD/USB corruption bug
SMB works again
GUI bugs fixed, GUI behavioral improvements
GB Palette editing
More built-in palettes
Palettes now fade to white correctly instead of getting brighter
Can now turn off palette colorizing
Workaround for palette issue on Mega Man I GB – palette disabled
Star Wars, TMNT, Lord Of The Rings, Castlevania Wii Controls
Fix for WarioWare startup – Nunchuk C button or Wii Remote B button will now make calibration easy by locking the gyroscope.
Fixed issues with constant rumbling
More than 500 legal ROM’s for try out can be obtained from here: //files/gameboyadvance/
News Source: http://wiibrew.org/wiki/Visual_Boy_Advance_GX
This article is over 2 years old — the linked page may have changed, moved, or been taken over since then.
Visual Boy Advance GX is a Game Boy Advance / Game Boy emulator for the Wii based on VBA-M.
Changes:
Fixed SD/USB corruption bug
SMB works again
GUI bugs fixed, GUI behavioral improvements
GB Palette editing
More built-in palettes
Palettes now fade to white correctly instead of getting brighter
Can now turn off palette colorizing
Workaround for palette issue on Mega Man I GB – palette disabled
Star Wars, TMNT, Lord Of The Rings, Castlevania Wii Controls
Fix for WarioWare startup – Nunchuk C button or Wii Remote B button will now make calibration easy by locking the gyroscope.
Fixed issues with constant rumbling
More than 500 legal ROM’s for try out can be obtained from here: //files/gameboyadvance/
News Source: http://wiibrew.org/wiki/Visual_Boy_Advance_GX
This article is over 2 years old — the linked page may have changed, moved, or been taken over since then.