News

SendReceiveAll v0.1 (PPC Application)

Synchronize all email accounts in one click!

Release notes:

Hey Fellows,

SendReceiveAll is just a small program that i created for my own use. In default Windows Mobile client, if you have multiple email accounts and they are set to manual download, like it is with me, While checking mail you need to go to each account and click send and receive. This is a bit tedious.

SO this program, which is a small, no-gui, .net cf app does so. It calls send and receive for all outlook email accounts. This way you can tap it once and then wait for your emails to finish loading at their own pace.

Its a very simple start and i haven’t done anything profound with it. Its just an idea that clicked me.

Suggestions and Ideas are welcome from all of you

Thanks!

This article is over 2 years old — the linked page may have changed, moved, or been taken over since then.

ReRemind v4 (PPC Application)

ReRemind is a simple Windows Mobile service that will play a sound at a specified interval when an event is waiting your attention. This is particularly useful for devices that lack standard amber/green notification LEDs (like the Diamond / Touch Pro), but can be used with any WM device if you want audible notifications.

Changes:

V4 – BETA – Fixed SMS/Email notification bugs. Deletes stale notification queue entries on startup/exit for if device crashes. Added 10 second delay to start service on boot.

This article is over 2 years old — the linked page may have changed, moved, or been taken over since then.

SNES9x GX v4.0.0 (SNES emu for GC)

Michniewski and Tantric updated their SNES9x port to Wii and Gamecube once again.

Changes:

New GX-based menu, with a completely redesigned layout. Has Wiimote IR support, sounds, graphics, animation effects, and more
Thanks to the3seashells for designing some top-notch artwork, to Peter de Man for composing the music, and a special thanks to shagkur for fixing libogc bugs that would have otherwise prevented the release
Onscreen keyboard for changing save/load folders and network settings
Menu configuration options (configurable exit button, wiimote orientation, volumes)
Configurable button mapping for superscope, mouse and justifier
New save manager, allowing multiple saves and save browsing. Shows screenshots for Snapshot saves, and save dates/times
Experimental hq2x filter, contributed by michniewski

Thanks to http://www.tehskeen.com/forums/showthread.php?t=11178 for the news.

This article is over 2 years old — the linked page may have changed, moved, or been taken over since then.

SNES9x GX v4.0.0 (SNES emu for Wii)

Michniewski and Tantric updated their SNES9x port to Wii and Gamecube once again.

Changes:

New GX-based menu, with a completely redesigned layout. Has Wiimote IR support, sounds, graphics, animation effects, and more
Thanks to the3seashells for designing some top-notch artwork, to Peter de Man for composing the music, and a special thanks to shagkur for fixing libogc bugs that would have otherwise prevented the release
Onscreen keyboard for changing save/load folders and network settings
Menu configuration options (configurable exit button, wiimote orientation, volumes)
Configurable button mapping for superscope, mouse and justifier
New save manager, allowing multiple saves and save browsing. Shows screenshots for Snapshot saves, and save dates/times
Experimental hq2x filter, contributed by michniewski

Thanks to http://www.tehskeen.com/forums/showthread.php?t=11178 for the news.

This article is over 2 years old — the linked page may have changed, moved, or been taken over since then.

Warhawk WIP (06-04-2009) (NDS Game)

Flash and HeadKaze are currently working on a remake/revisioning of the C64 game “Warhawk”.

Progress notes:

Added some sprite scaling and rotation code for the titlescreen. Also finished the hiscore entry screen which saves hiscores to the ROM. And just did the end of level screen.

Includes Flash’s starfiled routine and he’s also working on some fireworks for the hiscore entry which should look really nice when it’s added.

Flash has also started work on Level 2 attack waves using my new W.A.N.K app. Yes it’s not just an amusing acronym but a fully fledged attack wave editor designed just for Warhawk DS!

There is no updated binary yet!

This article is over 2 years old — the linked page may have changed, moved, or been taken over since then.

SDL_draw v1.2.1 (Wii misc)

SDL_draw is a simple library to draw basic elements, like points, lines and circles, on SDL surfaces. It’s the primitive drawing library that SDL (Simple DirectMedia Layer) needed!

Any’s release is a simple compilation for Wii of the source code from Mario Palomo, Jose de la Huerga and Pepe Gonzalez.

This article is over 2 years old — the linked page may have changed, moved, or been taken over since then.