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Video: NES Programming #36 – Getting Basic Palette Loading Working

Michael Chiaramonte shows us more NES Programming.

Quote:

In this episode we re-visit the level loading code and handle the simplest case of up to 4 palettes and loading the initial attributes for the first fully-loaded screen. In Thursday’s stream, I’ll tackle loading the attributes in real-time as we update the nametable rows. Thanks for watching! See you Thursday.

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EDuke32 v1.2 (Nintendo Switch Game Port)

EDuke32 is a port of the classic 3D Realms game Duke Nukem 3D (or Duke3D for short) to several OS’es. EDuke32 adds many new convenient features and modernizations for casual players and many editing features and scripting extensions for mod authors. Ported to Nintendo Switch by cpasjuste.

How to install:

* copy “eduke32” folder to “/switch” folder
* copy “DUKE3D.GRP” and “DUKE.RTS” to “/switch/eduke32” folder
* enjoy!

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NX-Shell v1.01 (Beta) (Nintendo Switch Application)

NX-Shell is a multipurpose open source file manager for Nintendo Switch by Joel.

Features:

* Added a menu bar – Use the Y button to access it. (Can only open settings for now, so the settings icon stays highlighted. The animation is something I tend to improve upon in later releases)
* Added dark theme mode. (Can be enabled/disabled in settings)
* Added .ZIP extraction. (Press A on a .zip file)
* Added Sorting options under settings. (Sort by alphabetical – ascending and descending order, by date (currently doesn’t work properly), by size – smallest and largest).
* Add support for GIF/BMP images in image viewer. (GIFs will be displayed as a static image)

Improvements and Fixes:

* Progress bar is now properly displayed for copying/moving/extracting files.
* Improved many textures as well as some internal improvements in handling textures and some fixes with font alignment in certain areas.
* Fixed copy/move being enabled at the same time. If you press B in the options dialog it will cancel the item that is currently in the copy/move list. Instead, X should be used to open/close the file options dialog. The row/column will also reset when the B key is pressed.
* Freed some textures that weren’t previously freed, also free entries once we are done using them.

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