News

MeBoy v2.0 (GBC emu for J2ME)

MeBoy is a Gameboy emulator for mobile phones (which means you can use it to play Gameboy games on a mobile phone). It works on phones with support for Java Micro Edition, specifically MIDP 2.0. Your phone manufacturer’s web site can tell you if this includes your phone.

MeBoy supports both Gameboy and Gameboy Color games, and with version 2.0 you can even play your games with sound!

With MeBoy you can also save your progress at any time, whether the game itself supports saving or not. Any number of saved games can be stored concurrenly (only limited by your phone’s available storage space). Since version 2.0, you can share your saved games with your friends via Bluetooth.

Thanks to http://www.aep-emu.de for the news.

http://www.arktos.se/meboy/

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Ifcaros Tetris v1.3 (PS2 Game)

Ifcaro updated his Tetris game for Playstation 2.

Changes:

– Fixed bug in the level 10.
– Now the top button makes the piece to fall suddenly.
– Added the possibility of personalized music from a usb.

Discussion: http://forums.ps2dev.org/viewtopic.php?t=11185

http://ps2dev.ifcaro.net/programas,15.htm

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ameDS v3.0 WIP (CPC emu for NDS)

Alekmaul is spicing up his CPC emulator ameDS. There is no release yet, but there should be one this week.

Changes coded so far:

* Fix a stupid bug about key redefinition (the new one couldn’t be assign)
* New interface with tab (thanks zeblackos 😉 )
* Add alpha lerp for a better screen rendering
* Add list management for download play (a lots of games are now available)
* Change EI_delay for each instruction (slower but more compatible, Tetris can be play again now)
* A little faster (screen rendering optimization)

Thanks to alekmaul himself for the news.

http://www.portabledev.com/smf/index.php?topic=226.msg2737#msg2737

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XPMCK (18-11-2008) (Arcade misc)

XPMCK is a music (expressed in MML) compiler kit targeted towards various video game systems. It currently supports the following systems:

* Capcom Play System (VGM output)
* Commodore 64
* Nintendo Gameboy / Gameboy Color
* SEGA Master System
* SEGA Game Gear
* SEGA Genesis

Besides the compiler and its source code, the kit includes playback libraries for all supported systems, as well as examples and brief documentation.

Changes:

Tempo settings up to 300 BPM are now supported.
Fixed some bugs in the handling of duty cycle macros in the GBC player.
Channel 3 on the GBC is now allowed to go down to C in octave 1.

http://jiggawatt.org/muzak/xpmck/

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