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Megademo IV 2 (GP2x Demo Port)

MEGADEMO IV 2 is an audiovisual experiment by Artwork.

Quote from http://www.digital-circuits.org/mdiv2/index.html :

This is a quite unusual “scene” demo. As it is unusual in several aspects. It has a very uncommon style using lots of multilayered effects, nearly no 3d scenes and a it has only a “sound-background” instead of the usual, mostly techno-style demo musics.

The other very unusual aspect is that this demo is 100% system independent, it is portable. This was achieved by programming the demo in 100% ANSI C and using no hardware or OS-specific functions (special interrupts etc.)

The demo has been ported to Dreamcast by Marq/Fit.

This article is over 2 years old — the linked page may have changed, moved, or been taken over since then.

Unnamed Scrolling Game WIP (A2600 Game)

Quote:

This is a scrolling game where you fly through an opening in each force field. The force fields are blue right now, but I’ll probably change the color to something else later. If you miss an opening and bust through a force field instead, the energy bar will decrease.

The scrolling will become faster if you press and hold the fire button. That will be important so you can hurry to the next energy thingy that doesn’t exist yet. Remember, there are no sound effects, enemies, or bonus items so far. Right now, if your energy bar runs out, the game automatically reboots.

This article is over 2 years old — the linked page may have changed, moved, or been taken over since then.

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