News

devkitARM (Release 22) (NDS misc)

devkitARM is a complete toolchain to allow development on various systems, such as for DS, GBA and GP32.

Release notes:

The latest release of the ARM toolchain is now available. There are a number of improvements:

binutils updated to 2.18.50
gcc updated to 4.3.0
grit updated to 0.8
ndstool now uses default.arm7 from libnds directory
newlib multibyte code enabled with C-UTF8 locale

devkitPro Updater 1.4.6 now downloads and installs the default.arm7 file used for arm9 only projects separately from libnds. This will allow us to maintain a much improved default arm7 core which will later include built in wifi support.

As usual, windows users should run the updater which will update itself, make sure you add the new default arm7 when shown the update list.

This article is over 2 years old — the linked page may have changed, moved, or been taken over since then.

OpenTyrian DS v0.3 (NDS Game Port)

thedopefish has updated his port of OpenTyrian for Nintendo DS.

OpenTyrian is a port of the DOS shoot-em-up Tyrian. Tyrian is an arcade-style vertical scrolling shooter. The story is set in 20,031 where you play as Trent Hawkins, a skilled fighter-pilot employed to fight Microsol and save the galaxy.

Changes:

Fixed a bug that was corrupting save games, causing a crash when you tried to load the game.
Removed the horizontal scaling in most places, to make the text easier to read. On some screens you may need to scroll slightly left or right; use the L and R buttons for this. If you prefer the old scaled mode, you can toggle this feature on the OpenTyrian menu.
Added menu options to start Super Arcade mode or Destruct, from the OpenTyrian menu.

Discussion: http://forum.gbadev.org/viewtopic.php?t=15239&start=45

This article is over 2 years old — the linked page may have changed, moved, or been taken over since then.

PSP-Hacks Homebrew Competition 2008 – New deadline (PSP misc)

PSP-Hacks.com are currently having a homebrew coding competition.

Quote:

Update: The contest deadline has been extended – please submit final entries by May 30th, 2008. Furthermore, PSP Hacks member, Donkey, has donated his fully hacked 3.90 M33 PSP with carrying case, car charger, and 2GB memory stick. The lucky winner will receive that plus the $500 (CDN) cash prize.

We at PSP Hacks truly enjoy the fine art of homebrew development. Over the years weรขโ‚ฌโ„ขve held several contests allowing authors to showcase and reap the benefits from their hard work.

Now itรขโ‚ฌโ„ขs due time for another PSP Hacks homebrew showdown. Unlike previous competitions we let you รขโ‚ฌโ€ the player รขโ‚ฌโ€ be the judge. This time รขโ‚ฌโ„ขround there will only be one homebrew evaluator รขโ‚ฌโ€ thatรขโ‚ฌโ„ขs me.

All submitted entries will be posted and readily available for download; while other users feedback is certainly appreciated, Iรขโ‚ฌโ„ขll be the one responsible for selecting your Global PSP Hacks Homebrew Idol.

Rules:

Create a new homebrew app/game or PRX plugin that will blow mine and everyone elseรขโ‚ฌโ„ขs face off;
Update your existing homebrew/plugin to feature something new that will blow mine and everyone elseรขโ‚ฌโ„ขs face off;
Entries must be compatible with custom firmware 3.90 M33-2;
Multiple updates/versions before the deadline (see rule #5) are allowed;
All final entries must be submitted before March 31st April 30th, 2008.
1st place will land you $500 (CDN) cash OR a brand new PSP Slim + games/accessories equaling $500 in value รขโ‚ฌโ€ your pick. All other contestants will receive a complimentary kudos and a make believe participation ribbon.

If interested, send your creation to imgonnawinthis@psp-hacks.com.

Should you have any questions and/or concerns, please leave those below.

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Pointless Pacman v1f (PSP Game)

Pointless Pacman is a 2D Pacman clone with a unique twist.

Release notes:

There is a small update to fix the transparency in the ghost while it is flashing.

Of course it’s pointless for you, but for me, the point was to hide secret files in the eboot, and use a play combination to have files written to the photo or document directory that noone would know about if they found my PSP or Memory Stick ๐Ÿ˜€

This functionality has never been in any released version.

I hope this release doesn’t make news!
Art.

This article is over 2 years old — the linked page may have changed, moved, or been taken over since then.

NervOS v1.7 (PSP Application)

NervOS is a shell application for PSP.

Features:

Calculator
Web Browser (sceKernelExitGame is patched on it so it returns to NervOS
after the user quit it)
Sony OSK for text input
Ability to skip tracks (after loading a playlist)
Ogg Support
Playlist reader (m3u)
File Browser: ability to delete files/folders.
File Browser: ability to rename files/folders.
File Browser: ability to copy files/folders.
File Browser: ability to make folders.
File Browser: displays file size after file name.
File Browser: sorts alphabetically folders and files and folders are
displayed before files.
File Browser: detects more 14 file types.
When entering Load Music, the music only stops after you choose a new
one.
Customizable font.
Icon0.png
Remove highlight bars.
Removed รขโ‚ฌล“..รขโ‚ฌย and รขโ‚ฌล“.รขโ‚ฌย From the file browser.
Fixed a bug in the task manager.
Internal Core changes
Fixed bug in the Image Viewer.
Fixed bug in the clock system

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ICS Control v0.21 (PPC Application)

ICS Control is a GUI front-end for Internet Connection Sharing, a component of Microsoft Windows Mobile. It can be configured to do a variety of things including sharing your cellular internet connection over an adhoc WiFi network.

Requirements: .NET Compact Framework 2.0 and Windows Mobile 5 or later with the IPNAT driver included (most WM6 builds have this built-in). The “Internet Sharing” application that some phones have is not required, but IPNAT is.

Changes:

– Added host names from DHCP leases to DMZ and InternalHost dropdown lists.

This article is over 2 years old — the linked page may have changed, moved, or been taken over since then.

Library of Doom (Build 4) (A2600 Game)

Atari 2600 game coder “atari2600land” has updated his rather new homebrew game “Library of Doom”.

Release notes:

Thanks for taking the time to write the minikernels, Mike. I really appreciate it. Here’s the latest version. This includes the ability to shoot downwards, and changes the game screen to white. I still have some work to do on this game, but I want it all to fit in 4k.

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HuGo (19-04-2008) (PCE emu for GC)

HuGo is a PC Engine / TG-16 emulator, ported over to the Wii by eke-eke.

Changes:

– added Wii mode support (including front SD rom loading with LFN, TP reload, …)
– added 4.7GB DVD support for chip-modded WII (GC mode only)
– removed MPAL TV mode, added EURGB60 TV mode support: fix display problem for Wii users (GC&Wii mode)
– added original rendering mode support (240i), like on real hardware
– added 480p (progressive) rendering mode support (not supported by the PAL60 version, use the other one !)
– added Console Reboot option in main menu (System Reboot)
– WRAM files can now be saved/loaded to/from SDCARD: located in /hugo/saves from the root of your SDCARD (no Wii front SD support)
– changed initial ROMS directory for SDCARD user: now looking for /hugo/roms from the root of your SDCARD
– fixed broken MCARD support
– modified controls when going into the rom selection menu (DVD or SDCARD), like other current emulators:
. use B button to go up one directory
. use Z button to quit the file selection menu
. use L/R triggers to go down/up one full page
. use Left/Right buttons or Analog stick to scroll the selected entry’s filename when it can’t be full displayed
– various menu rearrangment, minor bugfixes & sourcecode cleanup

Thanks to http://www.nintendomax.com for the news.

This article is over 2 years old — the linked page may have changed, moved, or been taken over since then.

HuGo Wii (19-04-2008) (PCE emu for Wii)

HuGo is a PC Engine / TG-16 emulator, ported over to the Wii by eke-eke.

Changes:

– added Wii mode support (including front SD rom loading with LFN, TP reload, …)
– added 4.7GB DVD support for chip-modded WII (GC mode only)
– removed MPAL TV mode, added EURGB60 TV mode support: fix display problem for Wii users (GC&Wii mode)
– added original rendering mode support (240i), like on real hardware
– added 480p (progressive) rendering mode support (not supported by the PAL60 version, use the other one !)
– added Console Reboot option in main menu (System Reboot)
– WRAM files can now be saved/loaded to/from SDCARD: located in /hugo/saves from the root of your SDCARD (no Wii front SD support)
– changed initial ROMS directory for SDCARD user: now looking for /hugo/roms from the root of your SDCARD
– fixed broken MCARD support
– modified controls when going into the rom selection menu (DVD or SDCARD), like other current emulators:
. use B button to go up one directory
. use Z button to quit the file selection menu
. use L/R triggers to go down/up one full page
. use Left/Right buttons or Analog stick to scroll the selected entry’s filename when it can’t be full displayed
– various menu rearrangment, minor bugfixes & sourcecode cleanup

Thanks to http://www.nintendomax.com for the news.

This article is over 2 years old — the linked page may have changed, moved, or been taken over since then.