News

PCMonitor (Alpha) (PSP Application)

This project allows you to view your computers CPU, RAM and Network Usage on your PSP graphically. You are required to run a small server application on the PC which you wish to monitor, the PSP then connects to this over WiFi and displays the info. The server is written in VB6, while the PSP code is in C++.

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Custom Firmware Extender v2.2 (PSP misc)

Cpasjuste updated his Custom Firmware Extender.

Changes:

– The Time Machine reboot function should now be fixed … stupid error i made. Note that the function is only made for use with NAND firmware and 150_340 one, with the TM files provided in this archive. If you want to use it with another firmware than 150_340, you will have to edit your firmware files manually to add the cfe_vsh.prx and cfe_game.prx plugins (TM/fw/pspbtcnf.txt and TM/fw/pspbtcnf_game.txt).
– Fixed some little bugs in the music player, and found the reason why it was not working for all the people. If the psp hang while loading the music menu, you should apply the dark_alex 3.71 fatmsmod.prx patch, it should fix all the problem’s. You can download it from my server: http://mydedibox.fr/index.php?option=com_docman&task=doc_download&gid=20&Itemid=53

This article is over 2 years old — the linked page may have changed, moved, or been taken over since then.

Protect-Me (Final) (Revision v0.9d) (PSP Application)

maxthebest updated his PSP protection program “Protect-Me”.

Changes:

-The interface is now the same in the prx as in the pbp installer (nicer one)
-After 3 tries with wrong passwords, the psp displays an error message and you can only shut it down with a hard reboot.

This article is over 2 years old — the linked page may have changed, moved, or been taken over since then.

Savegame-Deemer v1.10 (PSP Application)

Hellcat released this CFW plugin to save and load unencrypted savedata from any game.

Changes:

Did some major internal changes due to huge compatibility issues when actually running/using the plugin.
Should be way more stable now, hopefully running on 100% (or at least 99.9% ๐Ÿ˜‰ ) of the games.
Also it’s only one .PRX now, not splitted in two anymore, since the main .PRX is now a native kernel mode one.
The usual minor bug fixes
Added a new feature to patch/overwrite the SFO params/info on save (see readme)

This article is over 2 years old — the linked page may have changed, moved, or been taken over since then.