News

Topple Squares v1.0.1 (Android Game)

Topple Squares is an Android game by Jonathan Macioszczyk. Find the 3 right squares randomly activated among the 9 squares of the grid and earn points to become the number one!

You have to select 3 different squares per attempt. The number of right squares found among the 3 squares you selected is displayed at the end of each attempt, but you will not know which of the 3 squares selected are right and which ones are wrong.

Nim & Nom v1.1 (NES Game)

Krill considers his latest NES game Nim & Nom finished! Time for us, to spread out the word about this cute platformer as it’s a really beautiful game. Don’t waste time and download the ROM as soon as possible, you won’t regret. There are plenty of levels to enjoy and the challenge get’s harder, which makes it not a game for just a few minutes, but makes you play it again and again!

Colossal Cave Adventure v1.1 (3DS Game)

Colossal Cave Adventure (also known as ADVENT, Colossal Cave, or Adventure) is a text adventure game, developed originally in 1976, by Will Crowther for the PDP-10 mainframe. The game was expanded upon in 1977, with help from Don Woods, and other programmers created variations on the game and ports to other systems in the following years. [Text from Wikipedia]

Changes:

– Added coll pause after a page of text (press A to continua)
– Changed text color to green
– Added possibility to swap color to white with R+UP
– Added possibility to swap again color to green with R+DOWN
– Started formatting textes to the narrow 3ds screen
– Starting the game with R pressed, forces an update of the game data on SD (needed to load the new formatted textes)

pFBA v1.54 (Arcade emu for Nintendo Switch)

cpasjuste updated his port of pFBA (portable Final Burn Alpha) for the Nintendo Switch. FB Alpha is an Arcade and Console emulator.

Changes:

* switch: fix audio ๐Ÿ™‚
* switch: add 4 player support. When joycons are not docked (multiplayer), use “L STICK” button press for start or coin instead (+) or (-)). All players share the same button configuration for now.
* switch: fix a random crash on exit (hopefully)
* switch: lower font size
* switch: use linear filtering as default option (faster)
* pfba: fix button textures not deleted when changing menu
* pfba: fix version not correctly handled on some platforms
* pfba: fix missing rom path slash on new config

REminiscence v1.0 (Nintendo Switch Engine Port)

REminiscence is a re-implementation of the engine used in the game “Flashback: The Quest for Identity” made by Delphine Software and released in 1992. REminiscence was created by Gregory Montoir, ported to Nintendo Switch by cpasjuste.

Installation (Switch):

* copy “REminiscence.nro” from “REminiscence-1.0_switch.zip” to “/switch/REminiscence/” folder
* copy “DATA” folder from “flashback_data.zip” to “/switch/REminiscence/” folder

Thanks to Nintendomax for the news.