News

Vice2x v1.21 (C64 emu for GP2x)

VICE is a program that runs on a Unix, MS-DOS, Win32, OS/2, Acorn RISC OS, BeOS, QNX 6.x, Amiga, GP2X or Mac OS X machine and executes programs intended for the old 8-bit computers. The current version emulates the C64, the C128, the VIC20, almost all PET models, the PLUS4 and the CBM-II (aka C610).

* Changes in VICE 1.21
======================

** General
———-

– Added sound recording support.

– Added aiff, iff, mp3 and wav sound dump drivers.

** C128 changes
—————

– Added digimax support.

– Fixed some minor VDC graphics bugs.

** C64 changes
————–

– Added MMC64 support.

– Added digimax support.

– Added Action Replay III support.

– Improved compatibility of TFE emulation.

** PET changes
————–

– Added SID cartridge support.

– Extended the PET REU emulation to include 512/1024/2048KB.

** PLUS4 changes
—————-

– Added SID cartridge support.

– Fixed some minor TED graphics bug.

** VIC20 changes
—————-

– Added SID cartridge support.

** Drive changes
—————-

– Added support for Dolphin DOS 2 & 3 and Professional DOS 1571.
The GUI is partially missing, command line switches have to be used.

** Unix changes
—————

– New Hungarian translations.

– Fixed some bug in the XAW file selector.

– New fullscreen mode based on XRandR – although restriced to XVideo
HW scaling. See also BUGS.

– Raster synchronization based on openGL extension
`GLX_SGI_video_sync’. See openGL-sync.txt for details.

– Fixed colormap handling on certain Gnome systems (sporadic black
menus, e.g. reported by some FC users).

– New fullscreen mode based on XRandR – although restriced to XVideo
HW scaling. See also BUGS.

– Raster synchronization based on openGL extension
`GLX_SGI_video_sync’. See openGL-sync.txt for details.

– Fixed colormap handling on certain Gnome systems (sporadic black
menus, e.g. reported by some FC users).

– ffmpeg support should work again.

** MS-Windows changes
———————

– Added Hungarian translations.

– Added giflib/libungif dll support.

** OS/2 changes
—————

– Fixed a video resource bug that prevented VICE from running.

** Mac OSX X11 changes
———————-

– Added Gtk+ Port

– Introduced single “smart” Application Bundle VICE.app

– Added command line launcher for Terminal.app and xterm

– Added build scripts for all external libraries and universal builds
of VICE

** AmigaOS changes
——————

– Fixed some UI dialog bugs.

– Added Hungarian translations.

– Added more (previously missing) UI elements.

– Added native MorphOS icons.

– Fixed for native AmigaOS4 compile.

– Added VBCC build scripts.

– New experimental ppc-warpos port.

– New experimental ppc-powerup port.

** BeOS changes
—————

– Fixed to also run on ZETA.

– New ppc-beos port.

– Added (previously missing) UI elements.

** Miscellaneous changes
————————

– Fixed the setting of illegal filenames.

This article is over 2 years old — the linked page may have changed, moved, or been taken over since then.

Amoebax v0.1.1 (GP2x Game)

Amoebax is a free Puyo Puyo-style puzzle game for up to two players. The objective of the game is to beat the opponent in a battle by filling up their grid up to the top with garbage.

The game is still in early development stages, but binaries will be available for Microsoft Windows, GNU/Linux, Mac OS X and GP2X. Since Amoebax is free software, the source code is also available.

Version 0.1.1 (2007-03-11)

  • Added normal mode with six AI players.
  • Substituted placeholder graphics with sweet new graphics.
  • Fixed some minor bugs.
  • This article is over 2 years old — the linked page may have changed, moved, or been taken over since then.

    Super Mario Land Advance v0.1 (GBA Game)

    Everyone of us knows the classic Gameboy Color game “Super Mario Land”. Yodajr brings us a conversion for the Gameboy Advance, of course in full color.

    Unfortunatly it’s just a basic attempt, let’s see how this project develops.

    Warning: This homebrew game is using the name and the graphics of a copyrighted character.

    This article is over 2 years old — the linked page may have changed, moved, or been taken over since then.

    Status V (misc)

    Good and bad news… first the bad ones. We only have enough money to keep PDRoms alive for the next 2 months (without domain costs and without covering the loss I had with the sponsor of PDRC#3).

    All the sponsoring income we ever had, has now disappeared.The good news – Our coder is still heavily developing the code for the new PDRoms and it’s comming along well.

    Status IV (misc)

    Finaly we are working on the new PDRoms internal code, recoding will take around a month, re-adding everything from scratch will take two months. It might get december and for whole january I’ll be on vacation in asia.

    I think we can target February 2006 as new start for PDRoms, any earlier re-launch would be even a surprise to me.

    Massive and very complete NDS Archive (NDS misc)

    If you are looking for an almost complete source of any NDS homebrew ever released, you should point your attention to the page linked below, you won’t regret it. Great work guys, hope we can have a kind of co-operation when PDR is back on track ๐Ÿ™‚

    This article is over 2 years old — the linked page may have changed, moved, or been taken over since then.

    The Last Seal (GBA Game)

    Sascha Brandt and Roman Schaub have released a pretty impressive GBA game which was planed for a commercial release, but is freeware now.It’s a point-and-click adventure where you take control over a hero called Russ Kimble.

    Experience one of the biggest GBA-adventures ever produced. Where other classic titles feature about100 locations, The Last Seal features more than 180 locations split up into more than 500 detailed rendered screens, with character-animations exceeding the magic 1000-frames-barrier!

    Give it a go and feel free to donate them for their hard work.

    This article is over 2 years old — the linked page may have changed, moved, or been taken over since then.

    Status III (misc)

    Before anyone hopes that we continue with the news for now, wrong thought. I was just in the mood to post. PDRoms will be fully back on track when the new design and the new code is ready. I think we can target November for a re-opening, whith a month break in January.

    To tell more about the system: Everyone will be able to register with PDRoms. If you have a valued name, you get access to the news-module and can post things on your own, which will appear after a moderator has checked everything.

    As the main code has not started yet, we still accept user wishes regarding the functionality.

    Regards
    Kojote