News

Temple of Apshite (GP32 game)

Image provided by: UnknownAn entry for the #gp32dev crapgames coding competition…”Temple of Apshite”by Hugofurst.

Have a quick glance at this opening screen and you may believe you’re in for a hack and slash adventure treat involving a dungeon, monsters, and big swords. Actually you’d almost be right – there is a dungeon (complete with lots of invisible walls), your character has a big sword (although he doesn’t do much hacking or slashing with it), but unfortunatly there are no monsters. Or treasure. In fact there’s very little evidence of a temple.

http://gp32.sector808.org/gp32devcgc2005/

gp Quake v0.6 WIP News (GP32 game port)

Woogal released an update status to the port of Quake to the GP32. Thanks to GP32Spain for the news.

Posted By: woogalDate: 2005-02-05 03:05Summary: 0.6 status updateWhat was going to be a quick update to just add cd music emulation is now well on the way to becoming a proper 0.6 release. Before I release I’m going to try my best to get saved games working correctly and add zlib support (for .gz pak files). The following are already added/fixed – disappearing save/load list, cd emulation (11khz, 8bit, mono wav files), console commands that work with files (eg map), extra optimisation variables (r_fastsky and r_fastturb), demo playback.

http://sourceforge.net/forum/forum.php?forum_id=443125