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ZXDS v1.3.0 (Spectrum emu for NDS)

ZXDS is an emulator of Sinclair ZX Spectrum for Nintendo DS, written by Patrik Rak. It is steadily reaching a mature stage of development, and it already has some noteworthy features, like accurate emulation of Spectrum 48k, 128k and Pentagon models (including sound), or support for TAP/TZX/PZX tape files, TRD/SCL disk files and RZX playback files.

Changes:

ZXDS 1.3.0 (1.7.2014)

+ ULA+ emulation for all Sinclair and Amstrad models.
+ Support for all types of 3.5″ double sided +3DOS disks.
+ Raw screenshots now support the ULA+ extension for both saving and loading.
+ Current ULA+ palette can be changed simply by loading the appropriate ULA+ palette tape files.
+ Other ULA+ related changes (BMP screenshots, thumbnails, SZX support).
+ The selected ULA mode as well as the display mode are now part of the config file.
+ You can now keep your desired custom configuration persistent separately in custom.cfg.
* Sector viewer now displays bottom side track addressing info in inverse colors.
* Reverted special treatment of full size TR-DOS disks, so padded images work again.
* Minor +3DOS fixes (gap3 reading, EDSK track padding, SZX disk side selection, motor bit disabling)
* Loading a POK file now automatically shows the poke screen. Pressing Y switches back, as usual.
* Reading attributes from unmapped ports on Pentagon now mimics the real hardware mod behavior.
* Other subtle emulation accuracy improvements (+2A/+3/Pentagon screen timing, 128K/+2 INT duration).
* Many internal changes (optimized screen sampling, optimized contention, async palette switching).
* Other subtle changes (UNDO media keeping, CPU stepping prior snapshot save, volume mode order).
* Minor bugfixes (media slot release, paths set to root dir, filter in root dir, allowed filter chars).

http://zxds.raxoft.cz/

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Insect Combat (09-06-2014-v3) (VB Game)

Insect Combat is an attempt to create a fighting game, only using insects instead of people.

Release notes:

OK, so I came back to this sooner than I thought I would. Slaying Mantis’s head chomp is now in the game. And do you know what that means? All 8 special moves are in the game now. And you know what else that means? I’m at the point where I need help with opponent AI, which I have no idea how to even think about doing. But not right now, though. I need to take a break. I spent 6 hours working on this. Started at 4am and it’s almost 10am. EDIT: Fixed a glitch that showed up on real hardware.

http://www.planetvb.com/modules/newbb/viewtopic.php?topic_id=3718&start=250

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EasyRPG Player v0.2.1 (Wii Port misc)

EasyRPG Player is an open source implementation of the RPG Maker 2000/2003 engine. Get a RPG Maker 2000/2003 game and place the Player (boot.dol) in the root directory of the game (that’s where RPG_RT.exe is). The program has no file browser, each game really needs its own boot.dol!

Changes:

– no changelog found

https://www.easy-rpg.org/player-downloads.html

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Plim v60 (A2600 Game)

In atari2600land‘s Plim Aliens have landed and are trying to annoy Frank! Can Frank survive the alien onslaught of annoyingness?

Release notes:

I’ve just decided to have Plim be 32k. For some reason I decided to work on it again. I found a bug though in level 1 involving the end of it. There are two versions I’ve uploaded here. plim60.bas.bin is at the end of the game. The final fight. I need some feedback as to its difficulty. Too hard? Too easy? Also, plim60begin.bas.bin starts you at the very beginning of the game so you can have the full plim experience before you get to the final fight. Right now if you beat the alien king on the final fight, it just loops back, but I plan on programming in a final cut scene to end the story. I will not make that version public. You’ll have to get Plim and beat it yourself to see the final ending. But first I have to think one up, or I could just say “to be continued” and make a Plim 2?

http://atariage.com/forums/topic/139312-plim/page-5

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Underwater Predator v2.1 (A2600 Game)

Underwater Predator is a new Atari VCS game by Declan Hoare who also goes by the nick ThatDude. You are a shark swimming underwater, surprisingly. You have to eat the golden fish while avoiding black fish, which are rotten but somehow still alive and swimming. Bon Appรฉtit!

http://atariage.com/forums/topic/226306-underwater-predator/

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ColEm v3.0 (Coleco Vision emu for Android)

Marat Fayzullin updated his Coleco Vision emulator ColEm for Android devices.

Changes:

* Added support for Super Game Cartridges with >32kB ROMs.
* LuckyPatcher use now accepted, by public demand, but you will see a warning.
* Fixed support for .ZIP files stored on Kitkat SD cards.
* Added custom key assignments for freezing, restoring, and replaying gameplay.
* Added “General | Confirm Freezing State” option.
* Now allowing to remap the “O” button on Xperia Play gamepad.
* Hardware media keys now save, restore, and replay the gameplay.

This is a free, limited version of ColEm that may show ads and nag you to buy the full version. For the latest, full, ad-free version, with better joystick, network play, and the ability to share your saved game play with other users, get ColEm Deluxe.

https://market.android.com/details?id=com.fms.colem

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Superhero Hamster v1.0.1 (Android Game)

Help our intrepid hero Superhero Hamster navigate the treacherous caves. Get bonus points for cool moves. Compete with your friends on the leader boards. This game is based on the helicopter style game, recently popularized by the wonderful Flappy Bird! Game created by Plato Evolved.

Changes:

– no changelog found

https://play.google.com/store/apps/details?id=com.platoevolved.superherohamster

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